entertain person: requires fun activity

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires fun activity 1.00
be used to fun 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(entertain person, requires fun activity)
Evidence: 0.85
¬ Salient(entertain person, requires fun activity)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.95
Plausible(entertain person, requires fun activity)
Evidence: 0.90
¬ Plausible(entertain person, be used to fun)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.85
Salient(entertain person, requires fun activity)
Evidence: 0.74
¬ Salient(entertain person, be used to fun)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.20
Typical(entertain person, requires fun activity)
Evidence: 0.27
¬ Typical(entertain person, be used to fun)
0.44
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.40
Remarkable(entertain person, requires fun activity)
Evidence: 0.64
¬ Remarkable(entertain person, be used to fun)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Salient(entertain person, requires fun activity)
Evidence: 0.20
¬ Typical(entertain person, requires fun activity)
Evidence: 0.40
¬ Remarkable(entertain person, requires fun activity)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(entertain person, requires fun activity)
Evidence: 0.20
¬ Typical(entertain person, requires fun activity)