entertain someone: be used to get to know them

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get to know them 1.00
be used to get to know them good 0.98
be used to show them you like them 0.92
be used to make them like you 0.91
be used to make them feel good 0.91
requires find out what they like 0.90
requires know someone 0.89
requires ask them out 0.89
be motivated by you like them 0.89
be motivated by them to like you 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 0.89
¬ Salient(entertain someone, be used to get to know them)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 0.99
¬ Plausible(entertain someone, be used to get to know them good)
0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.02
Typical(entertain someone, be used to get to know them)
Evidence: 0.03
¬ Typical(entertain someone, be used to get to know them good)
0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.97
Remarkable(entertain someone, be used to get to know them)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to get to know them good)
0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 1.00
¬ Plausible(entertain someone, be used to show them you like them)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 1.00
¬ Plausible(entertain someone, be used to make them like you)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 0.99
¬ Plausible(entertain someone, be used to make them feel good)
0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 0.99
¬ Plausible(entertain someone, requires find out what they like)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.02
Typical(entertain someone, be used to get to know them)
Evidence: 0.02
¬ Typical(entertain someone, be used to make them like you)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.02
Typical(entertain someone, be used to get to know them)
Evidence: 0.03
¬ Typical(entertain someone, be used to show them you like them)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Remarkable(entertain someone, be used to get to know them)
Evidence: 0.96
¬ Remarkable(entertain someone, be used to show them you like them)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 1.00
¬ Plausible(entertain someone, requires know someone)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 0.99
¬ Plausible(entertain someone, requires ask them out)
0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.98
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.85
¬ Salient(entertain someone, be used to get to know them good)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 0.99
¬ Plausible(entertain someone, be motivated by you like them)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 1.00
¬ Plausible(entertain someone, be motivated by them to like you)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.97
Remarkable(entertain someone, be used to get to know them)
Evidence: 0.96
¬ Remarkable(entertain someone, be used to make them like you)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.02
Typical(entertain someone, be used to get to know them)
Evidence: 0.03
¬ Typical(entertain someone, be used to make them feel good)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.97
Remarkable(entertain someone, be used to get to know them)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to make them feel good)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.97
Remarkable(entertain someone, be used to get to know them)
Evidence: 0.95
¬ Remarkable(entertain someone, requires find out what they like)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.02
Typical(entertain someone, be used to get to know them)
Evidence: 0.03
¬ Typical(entertain someone, requires find out what they like)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Remarkable(entertain someone, be used to get to know them)
Evidence: 0.93
¬ Remarkable(entertain someone, requires know someone)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.02
Typical(entertain someone, be used to get to know them)
Evidence: 0.03
¬ Typical(entertain someone, requires know someone)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Remarkable(entertain someone, be used to get to know them)
Evidence: 0.94
¬ Remarkable(entertain someone, requires ask them out)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.02
Typical(entertain someone, be used to get to know them)
Evidence: 0.03
¬ Typical(entertain someone, be motivated by them to like you)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Remarkable(entertain someone, be used to get to know them)
Evidence: 0.96
¬ Remarkable(entertain someone, be motivated by you like them)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Remarkable(entertain someone, be used to get to know them)
Evidence: 0.96
¬ Remarkable(entertain someone, be motivated by them to like you)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.02
Typical(entertain someone, be used to get to know them)
Evidence: 0.04
¬ Typical(entertain someone, be motivated by you like them)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.02
Typical(entertain someone, be used to get to know them)
Evidence: 0.05
¬ Typical(entertain someone, requires ask them out)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.85
¬ Salient(entertain someone, be used to show them you like them)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.85
¬ Salient(entertain someone, be used to make them feel good)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.92
¬ Salient(entertain someone, be used to make them like you)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.71
¬ Salient(entertain someone, requires ask them out)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.83
¬ Salient(entertain someone, requires find out what they like)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.83
¬ Salient(entertain someone, be motivated by you like them)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.90
¬ Salient(entertain someone, be motivated by them to like you)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.93
¬ Salient(entertain someone, requires know someone)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.89
Salient(entertain someone, be used to get to know them)
Evidence: 0.02
¬ Typical(entertain someone, be used to get to know them)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to get to know them)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(entertain someone, be used to get to know them)
Evidence: 0.02
¬ Typical(entertain someone, be used to get to know them)