entrance: be used to go inside

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.61
, part
Weight: 0.60
, exit
Weight: 0.60
, place
Weight: 0.59
, item
Weight: 0.58
Siblings gate
Weight: 0.60
, doorway
Weight: 0.54
, courtyard
Weight: 0.33
, south park
Weight: 0.33
, street sign
Weight: 0.33

Related properties

Property Similarity
be used to go inside 1.00
be used to go outside 0.92
be outside or inside 0.91
be used to get inside build 0.91
be used to go in 0.86
be used to go into room 0.84
be used to go through to enter anywhere 0.83
be used to go into another room 0.83
be outside 0.82
be used to go through to enter build 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.24
Plausible(thing, be outside or inside)
Evidence: 0.13
¬ Typical(entrance, be used to go inside)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.24
¬ Plausible(thing, be outside or inside)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.91
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.46
¬ Remarkable(thing, be outside or inside)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.62
¬ Remarkable(courtyard, be outside)
0.04
Rule weight: 0.13
Evidence weight: 0.34
Similarity weight: 0.92
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
0.04
Rule weight: 0.13
Evidence weight: 0.34
Similarity weight: 0.84
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.83
¬ Remarkable(doorway, be used to go into room)
0.04
Rule weight: 0.13
Evidence weight: 0.34
Similarity weight: 0.83
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.83
¬ Remarkable(doorway, be used to go into another room)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.24
Plausible(thing, be outside or inside)
Evidence: 0.80
Remarkable(entrance, be used to go inside)
Evidence: 0.68
¬ Plausible(entrance, be used to go inside)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.83
Remarkable(doorway, be used to go outside)
Evidence: 0.26
¬ Plausible(doorway, be used to go outside)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.83
Remarkable(doorway, be used to go into room)
Evidence: 0.25
¬ Plausible(doorway, be used to go into room)
0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.83
Remarkable(doorway, be used to go into another room)
Evidence: 0.25
¬ Plausible(doorway, be used to go into another room)
0.46
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.62
Remarkable(courtyard, be outside)
Evidence: 0.63
¬ Plausible(courtyard, be outside)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.88
¬ Salient(entrance, be used to go inside)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.88
Salient(entrance, be used to go inside)
Evidence: 0.76
¬ Salient(entrance, be used to get inside build)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.34
¬ Plausible(entrance, be used to get inside build)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.13
Typical(entrance, be used to go inside)
Evidence: 0.09
¬ Typical(entrance, be used to go in)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.88
Salient(entrance, be used to go inside)
Evidence: 0.91
¬ Salient(entrance, be used to go in)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.80
Remarkable(entrance, be used to go inside)
Evidence: 0.82
¬ Remarkable(entrance, be used to get inside build)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.88
Salient(entrance, be used to go inside)
Evidence: 0.82
¬ Salient(entrance, be used to go through to enter anywhere)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.88
Salient(entrance, be used to go inside)
Evidence: 0.79
¬ Salient(entrance, be used to go through to enter build)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.36
¬ Plausible(entrance, be used to go through to enter build)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.80
Remarkable(entrance, be used to go inside)
Evidence: 0.84
¬ Remarkable(entrance, be used to go in)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.13
Typical(entrance, be used to go inside)
Evidence: 0.17
¬ Typical(entrance, be used to go through to enter anywhere)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.13
Typical(entrance, be used to go inside)
Evidence: 0.26
¬ Typical(entrance, be used to get inside build)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.80
Remarkable(entrance, be used to go inside)
Evidence: 0.82
¬ Remarkable(entrance, be used to go through to enter anywhere)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.56
¬ Plausible(entrance, be used to go through to enter anywhere)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.80
Remarkable(entrance, be used to go inside)
Evidence: 0.84
¬ Remarkable(entrance, be used to go through to enter build)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.77
¬ Plausible(entrance, be used to go in)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.13
Typical(entrance, be used to go inside)
Evidence: 0.24
¬ Typical(entrance, be used to go through to enter build)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(entrance, be used to go inside)
Evidence: 0.13
¬ Typical(entrance, be used to go inside)
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.13
¬ Typical(entrance, be used to go inside)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.91
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.49
¬ Typical(thing, be outside or inside)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.18
¬ Typical(courtyard, be outside)
0.09
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
0.08
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.32
¬ Typical(doorway, be used to go into room)
0.08
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
Evidence: 0.32
¬ Typical(doorway, be used to go into another room)

Typicality inheritance from parent to child

0.26
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.91
Evidence: 0.13
Typical(entrance, be used to go inside)
Evidence: 0.49
¬ Typical(thing, be outside or inside)