entranceway: be used to get into build

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get into build 1.00
be used to go into build 0.97
be at build 0.88
be used to leave build 0.86
be used to enter into room 0.82
be used to go through 0.81
be used to go in 0.80
be used to enter someplace 0.79
be used to enter place 0.78
be used to enter 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.54
¬ Salient(entranceway, be used to get into build)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.81
Remarkable(entranceway, be used to get into build)
Evidence: 0.80
¬ Remarkable(entranceway, be used to go into build)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.81
¬ Plausible(entranceway, be used to go into build)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.81
Remarkable(entranceway, be used to get into build)
Evidence: 0.56
¬ Remarkable(entranceway, be at build)
0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.30
Typical(entranceway, be used to get into build)
Evidence: 0.28
¬ Typical(entranceway, be used to go into build)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.30
Typical(entranceway, be used to get into build)
Evidence: 0.21
¬ Typical(entranceway, be at build)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.81
Remarkable(entranceway, be used to get into build)
Evidence: 0.65
¬ Remarkable(entranceway, be used to leave build)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.53
¬ Salient(entranceway, be used to go into build)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.30
Typical(entranceway, be used to get into build)
Evidence: 0.10
¬ Typical(entranceway, be used to enter someplace)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.81
Remarkable(entranceway, be used to get into build)
Evidence: 0.66
¬ Remarkable(entranceway, be used to enter into room)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.90
¬ Plausible(entranceway, be at build)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.79
¬ Plausible(entranceway, be used to leave build)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.81
Remarkable(entranceway, be used to get into build)
Evidence: 0.66
¬ Remarkable(entranceway, be used to go through)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.30
Typical(entranceway, be used to get into build)
Evidence: 0.17
¬ Typical(entranceway, be used to go in)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.42
¬ Salient(entranceway, be used to leave build)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.81
Remarkable(entranceway, be used to get into build)
Evidence: 0.78
¬ Remarkable(entranceway, be used to go in)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.30
Typical(entranceway, be used to get into build)
Evidence: 0.19
¬ Typical(entranceway, be used to enter place)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.30
Typical(entranceway, be used to get into build)
Evidence: 0.25
¬ Typical(entranceway, be used to enter into room)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.86
¬ Plausible(entranceway, be used to enter into room)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.81
Remarkable(entranceway, be used to get into build)
Evidence: 0.82
¬ Remarkable(entranceway, be used to enter someplace)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.81
Remarkable(entranceway, be used to get into build)
Evidence: 0.73
¬ Remarkable(entranceway, be used to enter)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.30
Typical(entranceway, be used to get into build)
Evidence: 0.25
¬ Typical(entranceway, be used to go through)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.81
Remarkable(entranceway, be used to get into build)
Evidence: 0.80
¬ Remarkable(entranceway, be used to enter place)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.87
¬ Plausible(entranceway, be used to go through)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.90
¬ Plausible(entranceway, be used to go in)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.30
Typical(entranceway, be used to get into build)
Evidence: 0.35
¬ Typical(entranceway, be used to leave build)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.81
¬ Plausible(entranceway, be used to enter)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.88
¬ Plausible(entranceway, be used to enter place)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.51
¬ Salient(entranceway, be used to enter into room)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.95
¬ Plausible(entranceway, be used to enter someplace)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.30
Typical(entranceway, be used to get into build)
Evidence: 0.28
¬ Typical(entranceway, be used to enter)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.88
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.71
¬ Salient(entranceway, be at build)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.59
¬ Salient(entranceway, be used to enter)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.66
¬ Salient(entranceway, be used to go through)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.70
¬ Salient(entranceway, be used to go in)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.72
¬ Salient(entranceway, be used to enter place)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.83
¬ Salient(entranceway, be used to enter someplace)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.54
Salient(entranceway, be used to get into build)
Evidence: 0.30
¬ Typical(entranceway, be used to get into build)
Evidence: 0.81
¬ Remarkable(entranceway, be used to get into build)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.79
Plausible(entranceway, be used to get into build)
Evidence: 0.30
¬ Typical(entranceway, be used to get into build)