experience: get calculated

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents attribute
Weight: 0.65
, tool
Weight: 0.65
, asset
Weight: 0.64
, philosophy
Weight: 0.64
Siblings confidence
Weight: 0.63
, chemistry
Weight: 0.63
, attention
Weight: 0.62
, seminar
Weight: 0.62
, achievement
Weight: 0.62

Related properties

Property Similarity
get calculated 1.00
be calculated 0.98
be for games calculated 0.89
be calculated in league 0.85
be calculated for level ups 0.82
be gained through battle calculated 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.50
Plausible(experience, get calculated)
Evidence: 0.72
¬ Salient(experience, get calculated)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.98
Evidence: 0.35
Typical(experience, get calculated)
Evidence: 0.12
¬ Typical(experience, be calculated)
0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.98
Evidence: 0.88
Remarkable(experience, get calculated)
Evidence: 0.89
¬ Remarkable(experience, be calculated)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.88
Remarkable(experience, get calculated)
Evidence: 0.47
¬ Remarkable(experience, be for games calculated)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.98
Evidence: 0.72
Salient(experience, get calculated)
Evidence: 0.51
¬ Salient(experience, be calculated)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.50
Plausible(experience, get calculated)
Evidence: 0.31
¬ Plausible(experience, be calculated)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.88
Remarkable(experience, get calculated)
Evidence: 0.40
¬ Remarkable(experience, be calculated in league)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.88
Remarkable(experience, get calculated)
Evidence: 0.26
¬ Remarkable(experience, be calculated for level ups)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.88
Remarkable(experience, get calculated)
Evidence: 0.24
¬ Remarkable(experience, be gained through battle calculated)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.72
Salient(experience, get calculated)
Evidence: 0.28
¬ Salient(experience, be calculated for level ups)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.72
Salient(experience, get calculated)
Evidence: 0.22
¬ Salient(experience, be gained through battle calculated)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.72
Salient(experience, get calculated)
Evidence: 0.65
¬ Salient(experience, be for games calculated)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.50
Plausible(experience, get calculated)
Evidence: 0.25
¬ Plausible(experience, be gained through battle calculated)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.72
Salient(experience, get calculated)
Evidence: 0.73
¬ Salient(experience, be calculated in league)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.50
Plausible(experience, get calculated)
Evidence: 0.35
¬ Plausible(experience, be calculated for level ups)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.89
Evidence: 0.50
Plausible(experience, get calculated)
Evidence: 0.63
¬ Plausible(experience, be for games calculated)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.35
Typical(experience, get calculated)
Evidence: 0.43
¬ Typical(experience, be gained through battle calculated)
0.46
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.35
Typical(experience, get calculated)
Evidence: 0.54
¬ Typical(experience, be calculated for level ups)
0.45
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.85
Evidence: 0.50
Plausible(experience, get calculated)
Evidence: 0.75
¬ Plausible(experience, be calculated in league)
0.40
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.35
Typical(experience, get calculated)
Evidence: 0.73
¬ Typical(experience, be for games calculated)
0.31
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.85
Evidence: 0.35
Typical(experience, get calculated)
Evidence: 0.87
¬ Typical(experience, be calculated in league)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.72
Salient(experience, get calculated)
Evidence: 0.35
¬ Typical(experience, get calculated)
Evidence: 0.88
¬ Remarkable(experience, get calculated)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.50
Plausible(experience, get calculated)
Evidence: 0.35
¬ Typical(experience, get calculated)