explosion: be dangerous

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents accident
Weight: 0.74
, loud noise
Weight: 0.63
, event
Weight: 0.61
, activity
Weight: 0.60
Siblings fire
Weight: 0.62
, grenade
Weight: 0.54
, gunfire
Weight: 0.51
, crash
Weight: 0.37
, car accident
Weight: 0.37

Related properties

Property Similarity
be dangerous 1.00
be dangerous and destructive 0.91
be dangerous to human 0.91
be lethal 0.79
be very destructive and can kill person 0.77
be deadly 0.77
be scary 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.66
¬ Remarkable(fire, be dangerous)
0.09
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.28
¬ Remarkable(fire, be scary)
0.09
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.91
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.69
¬ Remarkable(fire, be dangerous to human)
0.09
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.91
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.70
¬ Remarkable(fire, be dangerous and destructive)
0.07
Rule weight: 0.13
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.81
¬ Remarkable(fire, be very destructive and can kill person)
0.06
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.99
¬ Remarkable(gunfire, be lethal)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.57
Plausible(explosion, be dangerous)
Evidence: 0.66
Remarkable(fire, be dangerous)
Evidence: 0.39
¬ Plausible(fire, be dangerous)
0.50
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.57
Plausible(explosion, be dangerous)
Evidence: 0.70
Remarkable(fire, be dangerous and destructive)
Evidence: 0.65
¬ Plausible(fire, be dangerous and destructive)
0.49
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.57
Plausible(explosion, be dangerous)
Evidence: 0.69
Remarkable(fire, be dangerous to human)
Evidence: 0.70
¬ Plausible(fire, be dangerous to human)
0.47
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.57
Plausible(explosion, be dangerous)
Evidence: 0.99
Remarkable(gunfire, be lethal)
Evidence: 0.03
¬ Plausible(gunfire, be lethal)
0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.57
Plausible(explosion, be dangerous)
Evidence: 0.81
Remarkable(fire, be very destructive and can kill person)
Evidence: 0.37
¬ Plausible(fire, be very destructive and can kill person)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.57
Plausible(explosion, be dangerous)
Evidence: 0.28
Remarkable(fire, be scary)
Evidence: 0.20
¬ Plausible(fire, be scary)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.57
Plausible(explosion, be dangerous)
Evidence: 0.39
¬ Salient(explosion, be dangerous)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.39
Salient(explosion, be dangerous)
Evidence: 0.59
¬ Typical(explosion, be dangerous)
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.57
Plausible(explosion, be dangerous)
Evidence: 0.59
¬ Typical(explosion, be dangerous)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.30
¬ Typical(fire, be dangerous)
0.12
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.16
¬ Typical(fire, be dangerous to human)
0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.18
¬ Typical(fire, be dangerous and destructive)
0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.01
¬ Typical(gunfire, be lethal)
0.09
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.27
¬ Typical(fire, be very destructive and can kill person)
0.08
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.42
¬ Remarkable(explosion, be dangerous)
Evidence: 0.60
¬ Typical(fire, be scary)