fact: be looked up fast during live games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents omission
Weight: 0.65
, element
Weight: 0.63
, consequence
Weight: 0.63
, way
Weight: 0.63
Siblings conversation
Weight: 0.61
, surprise
Weight: 0.60
, axiom
Weight: 0.54
, conjecture
Weight: 0.52
, sabah
Weight: 0.37

Related properties

Property Similarity
be looked up fast during live games 1.00
be looked up fast during games 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.34
Plausible(fact, be looked up fast during live games)
Evidence: 0.29
¬ Salient(fact, be looked up fast during live games)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.29
Salient(fact, be looked up fast during live games)
Evidence: 0.30
¬ Salient(fact, be looked up fast during games)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.98
Evidence: 0.34
Plausible(fact, be looked up fast during live games)
Evidence: 0.34
¬ Plausible(fact, be looked up fast during games)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.98
Evidence: 0.48
Typical(fact, be looked up fast during live games)
Evidence: 0.45
¬ Typical(fact, be looked up fast during games)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.98
Evidence: 0.32
Remarkable(fact, be looked up fast during live games)
Evidence: 0.36
¬ Remarkable(fact, be looked up fast during games)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.29
Salient(fact, be looked up fast during live games)
Evidence: 0.48
¬ Typical(fact, be looked up fast during live games)
Evidence: 0.32
¬ Remarkable(fact, be looked up fast during live games)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.34
Plausible(fact, be looked up fast during live games)
Evidence: 0.48
¬ Typical(fact, be looked up fast during live games)