fall: be motivated by you be in high place

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be motivated by you be in high place 1.00
requires jump off of high place 0.87
requires be up high 0.85
be motivated by you might have lose your step 0.81
be motivated by you trip over something 0.81
be motivated by to 0.79
be motivated by hurt yourself 0.78
be motivated by too much 0.78
requires hold on to something 0.76
causes you can hurt yourself 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.73
¬ Salient(fall, be motivated by you be in high place)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.75
Remarkable(fall, be motivated by you be in high place)
Evidence: 0.41
¬ Remarkable(fall, requires be up high)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.75
Remarkable(fall, be motivated by you be in high place)
Evidence: 0.61
¬ Remarkable(fall, requires jump off of high place)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.35
Typical(fall, be motivated by you be in high place)
Evidence: 0.16
¬ Typical(fall, be motivated by you might have lose your step)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.24
¬ Plausible(fall, requires jump off of high place)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.63
¬ Salient(fall, requires jump off of high place)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.57
¬ Salient(fall, requires be up high)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.23
¬ Plausible(fall, requires be up high)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.15
¬ Plausible(fall, be motivated by to)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.35
Typical(fall, be motivated by you be in high place)
Evidence: 0.16
¬ Typical(fall, causes you can hurt yourself)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.24
¬ Plausible(fall, be motivated by you trip over something)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.35
Typical(fall, be motivated by you be in high place)
Evidence: 0.21
¬ Typical(fall, be motivated by hurt yourself)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.75
Remarkable(fall, be motivated by you be in high place)
Evidence: 0.65
¬ Remarkable(fall, be motivated by to)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.64
¬ Salient(fall, be motivated by to)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.35
Typical(fall, be motivated by you be in high place)
Evidence: 0.21
¬ Typical(fall, requires hold on to something)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.74
¬ Salient(fall, be motivated by you trip over something)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.75
Remarkable(fall, be motivated by you be in high place)
Evidence: 0.81
¬ Remarkable(fall, be motivated by you trip over something)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.80
¬ Salient(fall, be motivated by you might have lose your step)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.75
Remarkable(fall, be motivated by you be in high place)
Evidence: 0.74
¬ Remarkable(fall, be motivated by too much)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.75
Remarkable(fall, be motivated by you be in high place)
Evidence: 0.90
¬ Remarkable(fall, be motivated by you might have lose your step)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.35
Typical(fall, be motivated by you be in high place)
Evidence: 0.31
¬ Typical(fall, be motivated by too much)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.75
Remarkable(fall, be motivated by you be in high place)
Evidence: 0.84
¬ Remarkable(fall, be motivated by hurt yourself)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.35
Typical(fall, be motivated by you be in high place)
Evidence: 0.45
¬ Typical(fall, requires jump off of high place)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.79
¬ Salient(fall, be motivated by hurt yourself)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.35
Typical(fall, be motivated by you be in high place)
Evidence: 0.38
¬ Typical(fall, be motivated by you trip over something)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.75
Remarkable(fall, be motivated by you be in high place)
Evidence: 0.78
¬ Remarkable(fall, requires hold on to something)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.81
¬ Salient(fall, be motivated by too much)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.79
¬ Salient(fall, causes you can hurt yourself)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.75
Remarkable(fall, be motivated by you be in high place)
Evidence: 0.86
¬ Remarkable(fall, causes you can hurt yourself)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.35
¬ Plausible(fall, be motivated by too much)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.85
¬ Salient(fall, requires hold on to something)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.85
Evidence: 0.35
Typical(fall, be motivated by you be in high place)
Evidence: 0.51
¬ Typical(fall, requires be up high)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.47
¬ Plausible(fall, be motivated by hurt yourself)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.35
Typical(fall, be motivated by you be in high place)
Evidence: 0.54
¬ Typical(fall, be motivated by to)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.53
¬ Plausible(fall, be motivated by you might have lose your step)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.52
¬ Plausible(fall, requires hold on to something)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.61
¬ Plausible(fall, causes you can hurt yourself)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.73
Salient(fall, be motivated by you be in high place)
Evidence: 0.35
¬ Typical(fall, be motivated by you be in high place)
Evidence: 0.75
¬ Remarkable(fall, be motivated by you be in high place)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.30
Plausible(fall, be motivated by you be in high place)
Evidence: 0.35
¬ Typical(fall, be motivated by you be in high place)