falling: be bad concussion

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hit
Weight: 0.58
, track
Weight: 0.54
, thing
Weight: 0.48
, topic
Weight: 0.44
, film
Weight: 0.43
Siblings fall
Weight: 0.34
, slide
Weight: 0.33
, lost
Weight: 0.32
, jump
Weight: 0.32
, beat
Weight: 0.31

Related properties

Property Similarity
be bad concussion 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.82
Plausible(falling, be bad concussion)
Evidence: 0.90
¬ Salient(falling, be bad concussion)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.90
Salient(falling, be bad concussion)
Evidence: 0.84
¬ Typical(falling, be bad concussion)
Evidence: 0.68
¬ Remarkable(falling, be bad concussion)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.82
Plausible(falling, be bad concussion)
Evidence: 0.84
¬ Typical(falling, be bad concussion)