family room: be used to play pool

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to play pool 1.00
be used to play game 0.78
be used to play board game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.63
Plausible(family room, be used to play pool)
Evidence: 0.02
¬ Salient(family room, be used to play pool)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.88
Typical(family room, be used to play pool)
Evidence: 0.54
¬ Typical(family room, be used to play game)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.88
Typical(family room, be used to play pool)
Evidence: 0.67
¬ Typical(family room, be used to play board game)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.02
Salient(family room, be used to play pool)
Evidence: 0.17
¬ Salient(family room, be used to play board game)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.63
Plausible(family room, be used to play pool)
Evidence: 0.61
¬ Plausible(family room, be used to play game)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.63
Plausible(family room, be used to play pool)
Evidence: 0.58
¬ Plausible(family room, be used to play board game)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.02
Salient(family room, be used to play pool)
Evidence: 0.31
¬ Salient(family room, be used to play game)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.05
Remarkable(family room, be used to play pool)
Evidence: 0.39
¬ Remarkable(family room, be used to play board game)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.78
Evidence: 0.05
Remarkable(family room, be used to play pool)
Evidence: 0.67
¬ Remarkable(family room, be used to play game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.02
Salient(family room, be used to play pool)
Evidence: 0.88
¬ Typical(family room, be used to play pool)
Evidence: 0.05
¬ Remarkable(family room, be used to play pool)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.63
Plausible(family room, be used to play pool)
Evidence: 0.88
¬ Typical(family room, be used to play pool)