fan: be at game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents accessory
Weight: 0.60
, aspect
Weight: 0.60
, item
Weight: 0.59
, critic
Weight: 0.59
Siblings writer
Weight: 0.66
, sports fan
Weight: 0.65
, customer
Weight: 0.64
, paul mccartney
Weight: 0.63

Related properties

Property Similarity
be at game 1.00
get to games 0.86
love game 0.85
stay at bowl game 0.82
stay at super bowl game 0.81
whistle at soccer games 0.81
whistle at hockey games 0.81
hit glass at hockey games 0.81
sing at football matches 0.80
throw squid at hockey games 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(fan, be at game)
Evidence: 0.97
¬ Salient(fan, be at game)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Salient(fan, be at game)
Evidence: 0.99
¬ Salient(fan, get to games)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Typical(fan, be at game)
Evidence: 0.97
¬ Typical(fan, get to games)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Plausible(fan, be at game)
Evidence: 0.94
¬ Plausible(fan, get to games)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Salient(fan, be at game)
Evidence: 0.99
¬ Salient(fan, stay at super bowl game)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.96
Typical(fan, be at game)
Evidence: 1.00
¬ Typical(fan, stay at super bowl game)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Salient(fan, be at game)
Evidence: 0.99
¬ Salient(fan, sing at football matches)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.96
Typical(fan, be at game)
Evidence: 1.00
¬ Typical(fan, sing at football matches)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Plausible(fan, be at game)
Evidence: 0.97
¬ Plausible(fan, stay at super bowl game)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.92
Plausible(fan, be at game)
Evidence: 0.96
¬ Plausible(fan, sing at football matches)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.76
Remarkable(fan, be at game)
Evidence: 0.80
¬ Remarkable(fan, get to games)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.76
Remarkable(fan, be at game)
Evidence: 0.62
¬ Remarkable(fan, stay at super bowl game)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.76
Remarkable(fan, be at game)
Evidence: 0.56
¬ Remarkable(fan, sing at football matches)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Salient(fan, be at game)
Evidence: 0.96
¬ Typical(fan, be at game)
Evidence: 0.76
¬ Remarkable(fan, be at game)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.92
Plausible(fan, be at game)
Evidence: 0.96
¬ Typical(fan, be at game)