fast car: lose control

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.65
, hit
Weight: 0.62
, driver
Weight: 0.60
, track
Weight: 0.57
Siblings banshee
Weight: 0.48
, bus driver
Weight: 0.36
, toy car
Weight: 0.36
, car tire
Weight: 0.35

Related properties

Property Similarity
lose control 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.38
Plausible(fast car, lose control)
Evidence: 0.26
¬ Salient(fast car, lose control)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.26
Salient(fast car, lose control)
Evidence: 0.62
¬ Typical(fast car, lose control)
Evidence: 0.20
¬ Remarkable(fast car, lose control)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.38
Plausible(fast car, lose control)
Evidence: 0.62
¬ Typical(fast car, lose control)