feel: worse at night

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents element
Weight: 0.63
, factor
Weight: 0.58
, characteristic
Weight: 0.57
, thing
Weight: 0.57
, matter
Weight: 0.55
Siblings feeling
Weight: 0.36
, living thing
Weight: 0.34
, remember
Weight: 0.33
, sense
Weight: 0.33

Related properties

Property Similarity
worse at night 1.00
worse winning 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.52
Plausible(feel, worse at night)
Evidence: 0.42
¬ Salient(feel, worse at night)

Similarity expansion

0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.33
Remarkable(feel, worse at night)
Evidence: 0.32
¬ Remarkable(feel, worse winning)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.68
Typical(feel, worse at night)
Evidence: 0.78
¬ Typical(feel, worse winning)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.52
Plausible(feel, worse at night)
Evidence: 0.61
¬ Plausible(feel, worse winning)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.42
Salient(feel, worse at night)
Evidence: 0.53
¬ Salient(feel, worse winning)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.42
Salient(feel, worse at night)
Evidence: 0.68
¬ Typical(feel, worse at night)
Evidence: 0.33
¬ Remarkable(feel, worse at night)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.52
Plausible(feel, worse at night)
Evidence: 0.68
¬ Typical(feel, worse at night)