fencing: was originally played

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sport
Weight: 0.62
, security system
Weight: 0.59
, action
Weight: 0.58
, activity
Weight: 0.55
, art
Weight: 0.55
Siblings archery
Weight: 0.33
, security guard
Weight: 0.33
, water polo
Weight: 0.32
, water sport
Weight: 0.32
, swimming pool
Weight: 0.32

Related properties

Property Similarity
was originally played 1.00
was played 0.91
be played 0.87
was was invented 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.57
Similarity weight: 0.91
Evidence: 0.52
¬ Remarkable(fencing, was originally played)
Evidence: 0.83
¬ Remarkable(archery, was played)
0.07
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.87
Evidence: 0.52
¬ Remarkable(fencing, was originally played)
Evidence: 0.81
¬ Remarkable(archery, be played)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.89
Plausible(fencing, was originally played)
Evidence: 0.83
Remarkable(archery, was played)
Evidence: 0.33
¬ Plausible(archery, was played)
0.52
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.89
Plausible(fencing, was originally played)
Evidence: 0.81
Remarkable(archery, be played)
Evidence: 0.41
¬ Plausible(archery, be played)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(fencing, was originally played)
Evidence: 0.93
¬ Salient(fencing, was originally played)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.95
Typical(fencing, was originally played)
Evidence: 0.22
¬ Typical(fencing, was played)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.93
Salient(fencing, was originally played)
Evidence: 0.45
¬ Salient(fencing, was played)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.89
Plausible(fencing, was originally played)
Evidence: 0.33
¬ Plausible(fencing, was played)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.95
Typical(fencing, was originally played)
Evidence: 0.21
¬ Typical(fencing, be played)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.93
Salient(fencing, was originally played)
Evidence: 0.25
¬ Salient(fencing, be played)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.89
Plausible(fencing, was originally played)
Evidence: 0.18
¬ Plausible(fencing, be played)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.95
Typical(fencing, was originally played)
Evidence: 0.82
¬ Typical(fencing, was was invented)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.93
Salient(fencing, was originally played)
Evidence: 0.93
¬ Salient(fencing, was was invented)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.89
Plausible(fencing, was originally played)
Evidence: 0.82
¬ Plausible(fencing, was was invented)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.52
Remarkable(fencing, was originally played)
Evidence: 0.43
¬ Remarkable(fencing, be played)
0.48
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.91
Evidence: 0.52
Remarkable(fencing, was originally played)
Evidence: 0.79
¬ Remarkable(fencing, was played)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.52
Remarkable(fencing, was originally played)
Evidence: 0.75
¬ Remarkable(fencing, was was invented)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.93
Salient(fencing, was originally played)
Evidence: 0.95
¬ Typical(fencing, was originally played)
Evidence: 0.52
¬ Remarkable(fencing, was originally played)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(fencing, was originally played)
Evidence: 0.95
¬ Typical(fencing, was originally played)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.52
¬ Remarkable(fencing, was originally played)
Evidence: 0.19
¬ Typical(archery, was played)
0.10
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.52
¬ Remarkable(fencing, was originally played)
Evidence: 0.31
¬ Typical(archery, be played)