ferris wheel: be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents wheel
Weight: 0.73
, ride
Weight: 0.64
, thing
Weight: 0.61
, carnival
Weight: 0.61
Siblings fast car
Weight: 0.33
, coaster
Weight: 0.33
, toy car
Weight: 0.33
, pedal
Weight: 0.33
, car tire
Weight: 0.33

Related properties

Property Similarity
be fun 1.00
be fun but expensive 0.84
be useless but still enjoyable 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.31
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.56
¬ Typical(ferris wheel, be fun)
0.30
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.84
Evidence: 0.16
Plausible(carnival, be fun but expensive)
Evidence: 0.56
¬ Typical(ferris wheel, be fun)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.05
Plausible(ferris wheel, be fun)
Evidence: 0.16
¬ Plausible(carnival, be fun but expensive)
0.05
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.05
Plausible(ferris wheel, be fun)
Evidence: 0.30
¬ Plausible(thing, be useless but still enjoyable)

Remarkability exclusitivity betweem a parent and a child

0.31
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.74
¬ Remarkable(ferris wheel, be fun)
Evidence: 0.41
¬ Remarkable(thing, be useless but still enjoyable)
0.31
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.84
Evidence: 0.74
¬ Remarkable(ferris wheel, be fun)
Evidence: 0.50
¬ Remarkable(carnival, be fun but expensive)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.16
Plausible(carnival, be fun but expensive)
Evidence: 0.74
Remarkable(ferris wheel, be fun)
Evidence: 0.05
¬ Plausible(ferris wheel, be fun)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.74
Remarkable(ferris wheel, be fun)
Evidence: 0.05
¬ Plausible(ferris wheel, be fun)

Salient implies Plausible

0.09
Rule weight: 0.28
Evidence weight: 0.33
Similarity weight: 1.00
Evidence: 0.05
Plausible(ferris wheel, be fun)
Evidence: 0.70
¬ Salient(ferris wheel, be fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.70
Salient(ferris wheel, be fun)
Evidence: 0.56
¬ Typical(ferris wheel, be fun)
Evidence: 0.74
¬ Remarkable(ferris wheel, be fun)

Typical implies Plausible

0.23
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 1.00
Evidence: 0.05
Plausible(ferris wheel, be fun)
Evidence: 0.56
¬ Typical(ferris wheel, be fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.27
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.74
¬ Remarkable(ferris wheel, be fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.27
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.74
¬ Remarkable(ferris wheel, be fun)
Evidence: 0.51
¬ Typical(carnival, be fun but expensive)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.56
Typical(ferris wheel, be fun)
Evidence: 0.51
¬ Typical(carnival, be fun but expensive)
0.31
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.56
Typical(ferris wheel, be fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)