fiddle: be motivated by you like music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents instrument
Weight: 0.62
, musical instrument
Weight: 0.57
, piece
Weight: 0.53
, folk music
Weight: 0.46
, thing
Weight: 0.42
Siblings mandolin
Weight: 0.36
, flute
Weight: 0.35
, banjo
Weight: 0.35
, percussion instrument
Weight: 0.35
, bass clarinet
Weight: 0.35

Related properties

Property Similarity
be motivated by you like music 1.00
be motivated by music 0.91
causes you make music 0.90
be motivated by make beautiful music 0.88
be motivated by hear music 0.88
be used to make happy music 0.86
be used to make music 0.86
be used to music make 0.86
be used to music 0.85
causes happy music 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.76
Plausible(instrument, be used to make music)
Evidence: 0.08
¬ Typical(fiddle, be motivated by you like music)
0.55
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.78
Plausible(instrument, be used to music)
Evidence: 0.08
¬ Typical(fiddle, be motivated by you like music)
0.55
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.69
Plausible(musical instrument, be used to music)
Evidence: 0.08
¬ Typical(fiddle, be motivated by you like music)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.69
¬ Plausible(musical instrument, be used to music)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.76
¬ Plausible(instrument, be used to make music)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.78
¬ Plausible(instrument, be used to music)

Remarkability exclusitivity betweem a parent and a child

0.09
Rule weight: 0.58
Evidence weight: 0.18
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.88
¬ Remarkable(instrument, be used to music)
0.08
Rule weight: 0.58
Evidence weight: 0.17
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.89
¬ Remarkable(instrument, be used to make music)
0.07
Rule weight: 0.58
Evidence weight: 0.15
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.91
¬ Remarkable(musical instrument, be used to music)

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.29
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.76
¬ Remarkable(bass clarinet, be used to music)
0.03
Rule weight: 0.13
Evidence weight: 0.22
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.83
¬ Remarkable(bass clarinet, be used to music make)
0.02
Rule weight: 0.13
Evidence weight: 0.22
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.84
¬ Remarkable(percussion instrument, be used to music)
0.02
Rule weight: 0.13
Evidence weight: 0.20
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.85
¬ Remarkable(flute, be used to music)
0.02
Rule weight: 0.13
Evidence weight: 0.20
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.85
¬ Remarkable(flute, be used to make music)
0.02
Rule weight: 0.13
Evidence weight: 0.20
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.86
¬ Remarkable(bass clarinet, be used to make music)
0.02
Rule weight: 0.13
Evidence weight: 0.17
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.89
¬ Remarkable(percussion instrument, be used to make music)
0.02
Rule weight: 0.13
Evidence weight: 0.14
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.91
¬ Remarkable(banjo, be used to make music)
0.02
Rule weight: 0.13
Evidence weight: 0.14
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.91
¬ Remarkable(mandolin, be used to music)
0.02
Rule weight: 0.13
Evidence weight: 0.14
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.92
¬ Remarkable(mandolin, be used to make music)
0.02
Rule weight: 0.13
Evidence weight: 0.14
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.92
¬ Remarkable(banjo, be used to music)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.76
Plausible(instrument, be used to make music)
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.74
¬ Plausible(fiddle, be motivated by you like music)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.78
Plausible(instrument, be used to music)
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.74
¬ Plausible(fiddle, be motivated by you like music)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.69
Plausible(musical instrument, be used to music)
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.74
¬ Plausible(fiddle, be motivated by you like music)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.92
Remarkable(mandolin, be used to make music)
Evidence: 0.17
¬ Plausible(mandolin, be used to make music)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.86
Remarkable(bass clarinet, be used to make music)
Evidence: 0.26
¬ Plausible(bass clarinet, be used to make music)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.83
Remarkable(bass clarinet, be used to music make)
Evidence: 0.27
¬ Plausible(bass clarinet, be used to music make)
0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.91
Remarkable(banjo, be used to make music)
Evidence: 0.84
¬ Plausible(banjo, be used to make music)
0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.89
Remarkable(percussion instrument, be used to make music)
Evidence: 0.69
¬ Plausible(percussion instrument, be used to make music)
0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.85
Remarkable(flute, be used to make music)
Evidence: 0.53
¬ Plausible(flute, be used to make music)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.91
Remarkable(mandolin, be used to music)
Evidence: 0.22
¬ Plausible(mandolin, be used to music)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.85
Remarkable(flute, be used to music)
Evidence: 0.37
¬ Plausible(flute, be used to music)
0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.76
Remarkable(bass clarinet, be used to music)
Evidence: 0.25
¬ Plausible(bass clarinet, be used to music)
0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.92
Remarkable(banjo, be used to music)
Evidence: 0.84
¬ Plausible(banjo, be used to music)
0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.84
Remarkable(percussion instrument, be used to music)
Evidence: 0.41
¬ Plausible(percussion instrument, be used to music)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.87
¬ Salient(fiddle, be motivated by you like music)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.92
¬ Remarkable(fiddle, be motivated by music)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.06
¬ Typical(fiddle, causes you make music)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.95
¬ Remarkable(fiddle, causes you make music)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.09
¬ Typical(fiddle, be motivated by music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.83
¬ Remarkable(fiddle, be motivated by hear music)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.91
¬ Remarkable(fiddle, be motivated by make beautiful music)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.87
Salient(fiddle, be motivated by you like music)
Evidence: 0.57
¬ Salient(fiddle, be motivated by hear music)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.91
¬ Remarkable(fiddle, be used to make happy music)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.06
¬ Typical(fiddle, be used to music)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.87
Salient(fiddle, be motivated by you like music)
Evidence: 0.87
¬ Salient(fiddle, be motivated by music)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.88
¬ Remarkable(fiddle, causes happy music)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Remarkable(fiddle, be motivated by you like music)
Evidence: 0.93
¬ Remarkable(fiddle, be used to music)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.87
Salient(fiddle, be motivated by you like music)
Evidence: 0.88
¬ Salient(fiddle, causes you make music)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.87
Salient(fiddle, be motivated by you like music)
Evidence: 0.81
¬ Salient(fiddle, be motivated by make beautiful music)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.32
¬ Plausible(fiddle, causes happy music)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.87
Salient(fiddle, be motivated by you like music)
Evidence: 0.66
¬ Salient(fiddle, causes happy music)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.87
Salient(fiddle, be motivated by you like music)
Evidence: 0.83
¬ Salient(fiddle, be used to make happy music)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.53
¬ Plausible(fiddle, be motivated by make beautiful music)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.15
¬ Typical(fiddle, be motivated by make beautiful music)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.13
¬ Typical(fiddle, be used to make happy music)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.87
Salient(fiddle, be motivated by you like music)
Evidence: 0.87
¬ Salient(fiddle, be used to music)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.57
¬ Plausible(fiddle, be motivated by hear music)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.74
¬ Plausible(fiddle, be motivated by music)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.60
¬ Plausible(fiddle, be used to make happy music)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.19
¬ Typical(fiddle, be motivated by hear music)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.81
¬ Plausible(fiddle, causes you make music)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.85
¬ Plausible(fiddle, be used to music)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.27
¬ Typical(fiddle, causes happy music)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.87
Salient(fiddle, be motivated by you like music)
Evidence: 0.08
¬ Typical(fiddle, be motivated by you like music)
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.74
Plausible(fiddle, be motivated by you like music)
Evidence: 0.08
¬ Typical(fiddle, be motivated by you like music)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.08
¬ Typical(instrument, be used to make music)
0.40
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.08
¬ Typical(instrument, be used to music)
0.40
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.09
¬ Typical(musical instrument, be used to music)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.05
¬ Typical(banjo, be used to make music)
0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.05
¬ Typical(banjo, be used to music)
0.11
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.10
¬ Typical(percussion instrument, be used to make music)
0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.15
¬ Typical(flute, be used to make music)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.21
¬ Typical(flute, be used to music)
0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.21
¬ Typical(percussion instrument, be used to music)
0.09
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.26
¬ Typical(bass clarinet, be used to make music)
0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.25
¬ Typical(mandolin, be used to music)
0.09
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.27
¬ Typical(bass clarinet, be used to music make)
0.09
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.28
¬ Typical(mandolin, be used to make music)
0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(fiddle, be motivated by you like music)
Evidence: 0.32
¬ Typical(bass clarinet, be used to music)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.08
¬ Typical(instrument, be used to make music)
0.38
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.08
¬ Typical(instrument, be used to music)
0.38
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.08
Typical(fiddle, be motivated by you like music)
Evidence: 0.09
¬ Typical(musical instrument, be used to music)