fiddle: be used to play fiddle

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents instrument
Weight: 0.62
, musical instrument
Weight: 0.57
, piece
Weight: 0.53
, folk music
Weight: 0.46
, thing
Weight: 0.42
Siblings mandolin
Weight: 0.36
, flute
Weight: 0.35
, banjo
Weight: 0.35
, percussion instrument
Weight: 0.35
, bass clarinet
Weight: 0.35

Related properties

Property Similarity
be used to play fiddle 1.00
requires fiddle 0.96
requires hold fiddle 0.94
requires buy fiddle 0.94
requires both fiddle and fiddler 0.90
requires fiddle and fiddler 0.89
be used to play music 0.81
be at banjo player hand 0.81
be at hand of banjo player 0.81
be used to play 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.64
Plausible(instrument, be used to play music)
Evidence: 0.08
¬ Typical(fiddle, be used to play fiddle)
0.52
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.51
Plausible(musical instrument, be used to play music)
Evidence: 0.08
¬ Typical(fiddle, be used to play fiddle)
0.50
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.21
Plausible(musical instrument, be used to play)
Evidence: 0.08
¬ Typical(fiddle, be used to play fiddle)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.21
¬ Plausible(musical instrument, be used to play)
0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.51
¬ Plausible(musical instrument, be used to play music)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.64
¬ Plausible(instrument, be used to play music)

Remarkability exclusitivity betweem a parent and a child

0.18
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.68
¬ Remarkable(musical instrument, be used to play)
0.11
Rule weight: 0.58
Evidence weight: 0.23
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.87
¬ Remarkable(instrument, be used to play music)
0.09
Rule weight: 0.58
Evidence weight: 0.19
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.91
¬ Remarkable(musical instrument, be used to play music)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.70
¬ Remarkable(mandolin, be used to play)
0.04
Rule weight: 0.13
Evidence weight: 0.35
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.73
¬ Remarkable(banjo, be used to play)
0.03
Rule weight: 0.13
Evidence weight: 0.27
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.83
¬ Remarkable(flute, be used to play music)
0.03
Rule weight: 0.13
Evidence weight: 0.24
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.86
¬ Remarkable(banjo, be at banjo player hand)
0.02
Rule weight: 0.13
Evidence weight: 0.23
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.86
¬ Remarkable(banjo, be at hand of banjo player)
0.02
Rule weight: 0.13
Evidence weight: 0.23
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.87
¬ Remarkable(percussion instrument, be used to play music)
0.02
Rule weight: 0.13
Evidence weight: 0.19
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.92
¬ Remarkable(mandolin, be used to play music)
0.02
Rule weight: 0.13
Evidence weight: 0.17
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.93
¬ Remarkable(banjo, be used to play music)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.64
Plausible(instrument, be used to play music)
Evidence: 0.89
Remarkable(fiddle, be used to play fiddle)
Evidence: 0.79
¬ Plausible(fiddle, be used to play fiddle)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.51
Plausible(musical instrument, be used to play music)
Evidence: 0.89
Remarkable(fiddle, be used to play fiddle)
Evidence: 0.79
¬ Plausible(fiddle, be used to play fiddle)
0.31
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.21
Plausible(musical instrument, be used to play)
Evidence: 0.89
Remarkable(fiddle, be used to play fiddle)
Evidence: 0.79
¬ Plausible(fiddle, be used to play fiddle)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.92
Remarkable(mandolin, be used to play music)
Evidence: 0.17
¬ Plausible(mandolin, be used to play music)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.83
Remarkable(flute, be used to play music)
Evidence: 0.18
¬ Plausible(flute, be used to play music)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.87
Remarkable(percussion instrument, be used to play music)
Evidence: 0.36
¬ Plausible(percussion instrument, be used to play music)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.93
Remarkable(banjo, be used to play music)
Evidence: 0.78
¬ Plausible(banjo, be used to play music)
0.48
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.70
Remarkable(mandolin, be used to play)
Evidence: 0.04
¬ Plausible(mandolin, be used to play)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.86
Remarkable(banjo, be at banjo player hand)
Evidence: 0.21
¬ Plausible(banjo, be at banjo player hand)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.86
Remarkable(banjo, be at hand of banjo player)
Evidence: 0.30
¬ Plausible(banjo, be at hand of banjo player)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.73
Remarkable(banjo, be used to play)
Evidence: 0.18
¬ Plausible(banjo, be used to play)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.91
¬ Salient(fiddle, be used to play fiddle)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.91
Salient(fiddle, be used to play fiddle)
Evidence: 0.41
¬ Salient(fiddle, requires buy fiddle)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.91
Salient(fiddle, be used to play fiddle)
Evidence: 0.87
¬ Salient(fiddle, requires fiddle)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.08
Typical(fiddle, be used to play fiddle)
Evidence: 0.09
¬ Typical(fiddle, requires fiddle)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.89
Remarkable(fiddle, be used to play fiddle)
Evidence: 0.80
¬ Remarkable(fiddle, requires fiddle)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.91
Salient(fiddle, be used to play fiddle)
Evidence: 0.87
¬ Salient(fiddle, requires hold fiddle)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.89
Remarkable(fiddle, be used to play fiddle)
Evidence: 0.70
¬ Remarkable(fiddle, requires buy fiddle)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.08
Typical(fiddle, be used to play fiddle)
Evidence: 0.09
¬ Typical(fiddle, requires hold fiddle)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.89
Remarkable(fiddle, be used to play fiddle)
Evidence: 0.80
¬ Remarkable(fiddle, requires hold fiddle)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.08
Typical(fiddle, be used to play fiddle)
Evidence: 0.05
¬ Typical(fiddle, requires fiddle and fiddler)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.08
Typical(fiddle, be used to play fiddle)
Evidence: 0.07
¬ Typical(fiddle, requires both fiddle and fiddler)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.91
Salient(fiddle, be used to play fiddle)
Evidence: 0.90
¬ Salient(fiddle, requires both fiddle and fiddler)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.91
Salient(fiddle, be used to play fiddle)
Evidence: 0.94
¬ Salient(fiddle, requires fiddle and fiddler)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.89
Remarkable(fiddle, be used to play fiddle)
Evidence: 0.91
¬ Remarkable(fiddle, requires both fiddle and fiddler)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.67
¬ Plausible(fiddle, requires buy fiddle)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.89
Remarkable(fiddle, be used to play fiddle)
Evidence: 0.91
¬ Remarkable(fiddle, requires fiddle and fiddler)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.96
¬ Plausible(fiddle, requires fiddle)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.96
¬ Plausible(fiddle, requires hold fiddle)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.79
¬ Plausible(fiddle, requires both fiddle and fiddler)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.87
¬ Plausible(fiddle, requires fiddle and fiddler)
0.46
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.94
Evidence: 0.08
Typical(fiddle, be used to play fiddle)
Evidence: 0.46
¬ Typical(fiddle, requires buy fiddle)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Salient(fiddle, be used to play fiddle)
Evidence: 0.08
¬ Typical(fiddle, be used to play fiddle)
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.79
Plausible(fiddle, be used to play fiddle)
Evidence: 0.08
¬ Typical(fiddle, be used to play fiddle)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.13
¬ Typical(instrument, be used to play music)
0.36
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.14
¬ Typical(musical instrument, be used to play music)
0.25
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.43
¬ Typical(musical instrument, be used to play)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.06
¬ Typical(banjo, be used to play music)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.21
¬ Typical(percussion instrument, be used to play music)
0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.24
¬ Typical(banjo, be at hand of banjo player)
0.08
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.29
¬ Typical(mandolin, be used to play music)
0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.32
¬ Typical(banjo, be at banjo player hand)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.37
¬ Typical(flute, be used to play music)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.43
¬ Typical(banjo, be used to play)
0.04
Rule weight: 0.14
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(fiddle, be used to play fiddle)
Evidence: 0.70
¬ Typical(mandolin, be used to play)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.08
Typical(fiddle, be used to play fiddle)
Evidence: 0.13
¬ Typical(instrument, be used to play music)
0.34
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.08
Typical(fiddle, be used to play fiddle)
Evidence: 0.14
¬ Typical(musical instrument, be used to play music)
0.24
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.08
Typical(fiddle, be used to play fiddle)
Evidence: 0.43
¬ Typical(musical instrument, be used to play)