fight: be motivated by advance into battle

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents scene
Weight: 0.60
, challenge
Weight: 0.59
, confrontation
Weight: 0.59
, situation
Weight: 0.58
Siblings strike
Weight: 0.60
, win
Weight: 0.59
, octagon
Weight: 0.37
, battle
Weight: 0.35
, motivation
Weight: 0.31

Related properties

Property Similarity
be motivated by advance into battle 1.00
be used to fight 0.80
be used to fight war 0.78
wants to compete against someone 0.77
be motivated by conquer your opponent 0.76
be used to win war 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.22
Plausible(challenge, wants to compete against someone)
Evidence: 0.41
¬ Typical(fight, be motivated by advance into battle)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.23
Plausible(fight, be motivated by advance into battle)
Evidence: 0.22
¬ Plausible(challenge, wants to compete against someone)

Remarkability exclusitivity betweem a parent and a child

0.23
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.67
¬ Remarkable(fight, be motivated by advance into battle)
Evidence: 0.73
¬ Remarkable(challenge, wants to compete against someone)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.67
¬ Remarkable(fight, be motivated by advance into battle)
Evidence: 0.75
¬ Remarkable(battle, be used to fight)
0.04
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.67
¬ Remarkable(fight, be motivated by advance into battle)
Evidence: 0.87
¬ Remarkable(battle, be used to fight war)
0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.75
Evidence: 0.67
¬ Remarkable(fight, be motivated by advance into battle)
Evidence: 0.89
¬ Remarkable(battle, be used to win war)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.22
Plausible(challenge, wants to compete against someone)
Evidence: 0.67
Remarkable(fight, be motivated by advance into battle)
Evidence: 0.23
¬ Plausible(fight, be motivated by advance into battle)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.23
Plausible(fight, be motivated by advance into battle)
Evidence: 0.87
Remarkable(battle, be used to fight war)
Evidence: 0.70
¬ Plausible(battle, be used to fight war)
0.43
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.23
Plausible(fight, be motivated by advance into battle)
Evidence: 0.89
Remarkable(battle, be used to win war)
Evidence: 0.52
¬ Plausible(battle, be used to win war)
0.42
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.23
Plausible(fight, be motivated by advance into battle)
Evidence: 0.75
Remarkable(battle, be used to fight)
Evidence: 0.71
¬ Plausible(battle, be used to fight)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.23
Plausible(fight, be motivated by advance into battle)
Evidence: 0.76
¬ Salient(fight, be motivated by advance into battle)

Similarity expansion

0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.41
Typical(fight, be motivated by advance into battle)
Evidence: 0.25
¬ Typical(fight, be motivated by conquer your opponent)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.76
Salient(fight, be motivated by advance into battle)
Evidence: 0.84
¬ Salient(fight, be motivated by conquer your opponent)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.67
Remarkable(fight, be motivated by advance into battle)
Evidence: 0.64
¬ Remarkable(fight, be motivated by conquer your opponent)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.23
Plausible(fight, be motivated by advance into battle)
Evidence: 0.47
¬ Plausible(fight, be motivated by conquer your opponent)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.76
Salient(fight, be motivated by advance into battle)
Evidence: 0.41
¬ Typical(fight, be motivated by advance into battle)
Evidence: 0.67
¬ Remarkable(fight, be motivated by advance into battle)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.23
Plausible(fight, be motivated by advance into battle)
Evidence: 0.41
¬ Typical(fight, be motivated by advance into battle)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.67
¬ Remarkable(fight, be motivated by advance into battle)
Evidence: 0.39
¬ Typical(challenge, wants to compete against someone)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.67
¬ Remarkable(fight, be motivated by advance into battle)
Evidence: 0.09
¬ Typical(battle, be used to fight war)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.67
¬ Remarkable(fight, be motivated by advance into battle)
Evidence: 0.12
¬ Typical(battle, be used to fight)
0.09
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.67
¬ Remarkable(fight, be motivated by advance into battle)
Evidence: 0.12
¬ Typical(battle, be used to win war)

Typicality inheritance from parent to child

0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.41
Typical(fight, be motivated by advance into battle)
Evidence: 0.39
¬ Typical(challenge, wants to compete against someone)