fighting: be accepted as norm

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.61
, thing
Weight: 0.59
, problem
Weight: 0.59
, action
Weight: 0.58
, issue
Weight: 0.57
Siblings battle
Weight: 0.35
, fighter
Weight: 0.33
, living thing
Weight: 0.33
, guerrilla warfare
Weight: 0.32
, playing game
Weight: 0.32

Related properties

Property Similarity
be accepted as norm 1.00
be accepted part of game 0.81
accepted in hockey 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.28
Plausible(fighting, be accepted as norm)
Evidence: 0.48
¬ Salient(fighting, be accepted as norm)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Remarkable(fighting, be accepted as norm)
Evidence: 0.94
¬ Remarkable(fighting, be accepted part of game)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.92
Remarkable(fighting, be accepted as norm)
Evidence: 0.02
¬ Remarkable(fighting, accepted in hockey)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.48
Salient(fighting, be accepted as norm)
Evidence: 0.05
¬ Salient(fighting, accepted in hockey)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.08
Typical(fighting, be accepted as norm)
Evidence: 0.17
¬ Typical(fighting, be accepted part of game)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.28
Plausible(fighting, be accepted as norm)
Evidence: 0.39
¬ Plausible(fighting, be accepted part of game)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.08
Typical(fighting, be accepted as norm)
Evidence: 0.25
¬ Typical(fighting, accepted in hockey)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.28
Plausible(fighting, be accepted as norm)
Evidence: 0.34
¬ Plausible(fighting, accepted in hockey)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.48
Salient(fighting, be accepted as norm)
Evidence: 0.65
¬ Salient(fighting, be accepted part of game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.48
Salient(fighting, be accepted as norm)
Evidence: 0.08
¬ Typical(fighting, be accepted as norm)
Evidence: 0.92
¬ Remarkable(fighting, be accepted as norm)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.28
Plausible(fighting, be accepted as norm)
Evidence: 0.08
¬ Typical(fighting, be accepted as norm)