fighting: has quality bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.61
, thing
Weight: 0.59
, problem
Weight: 0.59
, action
Weight: 0.58
, issue
Weight: 0.57
Siblings battle
Weight: 0.35
, fighter
Weight: 0.33
, living thing
Weight: 0.33
, guerrilla warfare
Weight: 0.32
, playing game
Weight: 0.32

Related properties

Property Similarity
has quality bad 1.00
has quality good 0.96
has quality wrong 0.87
feel good 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.46
Plausible(crime, has quality bad)
Evidence: 0.49
¬ Typical(fighting, has quality bad)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.54
Plausible(fighting, has quality bad)
Evidence: 0.46
¬ Plausible(crime, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.22
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.80
¬ Remarkable(fighting, has quality bad)
Evidence: 0.78
¬ Remarkable(crime, has quality bad)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.46
Plausible(crime, has quality bad)
Evidence: 0.80
Remarkable(fighting, has quality bad)
Evidence: 0.54
¬ Plausible(fighting, has quality bad)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.54
Plausible(fighting, has quality bad)
Evidence: 0.71
¬ Salient(fighting, has quality bad)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.71
Salient(fighting, has quality bad)
Evidence: 0.40
¬ Salient(fighting, has quality good)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.80
Remarkable(fighting, has quality bad)
Evidence: 0.64
¬ Remarkable(fighting, has quality good)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.54
Plausible(fighting, has quality bad)
Evidence: 0.35
¬ Plausible(fighting, has quality good)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.49
Typical(fighting, has quality bad)
Evidence: 0.35
¬ Typical(fighting, has quality good)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.80
Remarkable(fighting, has quality bad)
Evidence: 0.82
¬ Remarkable(fighting, has quality wrong)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.71
Salient(fighting, has quality bad)
Evidence: 0.23
¬ Salient(fighting, feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.80
Remarkable(fighting, has quality bad)
Evidence: 0.33
¬ Remarkable(fighting, feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.71
Salient(fighting, has quality bad)
Evidence: 0.68
¬ Salient(fighting, has quality wrong)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.54
Plausible(fighting, has quality bad)
Evidence: 0.19
¬ Plausible(fighting, feel good)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.49
Typical(fighting, has quality bad)
Evidence: 0.43
¬ Typical(fighting, has quality wrong)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.54
Plausible(fighting, has quality bad)
Evidence: 0.50
¬ Plausible(fighting, has quality wrong)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.49
Typical(fighting, has quality bad)
Evidence: 0.30
¬ Typical(fighting, feel good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.71
Salient(fighting, has quality bad)
Evidence: 0.49
¬ Typical(fighting, has quality bad)
Evidence: 0.80
¬ Remarkable(fighting, has quality bad)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.54
Plausible(fighting, has quality bad)
Evidence: 0.49
¬ Typical(fighting, has quality bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.80
¬ Remarkable(fighting, has quality bad)
Evidence: 0.42
¬ Typical(crime, has quality bad)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.49
Typical(fighting, has quality bad)
Evidence: 0.42
¬ Typical(crime, has quality bad)