finger: pruney in water

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents human hand
Weight: 0.63
, gesture
Weight: 0.63
, stylus
Weight: 0.61
, mark
Weight: 0.59
Siblings ring finger
Weight: 0.73
, index finger
Weight: 0.73
, thumb
Weight: 0.70
, middle finger
Weight: 0.70
, middle
Weight: 0.54

Related properties

Property Similarity
pruney in water 1.00
is pruney 0.94
get pruney 0.92
eventually become pruney in water 0.87
get wrinkly in water 0.81
get in water 0.81
go wrinkly in water 0.81
get wrinkly in water for long 0.81
get wrinkly in when water 0.81
get wrinkly in water for too long 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.28
Plausible(finger, pruney in water)
Evidence: 0.20
¬ Salient(finger, pruney in water)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.17
Remarkable(finger, pruney in water)
Evidence: 0.20
¬ Remarkable(finger, go wrinkly in water)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.20
Salient(finger, pruney in water)
Evidence: 0.24
¬ Salient(finger, go wrinkly in water)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.17
Remarkable(finger, pruney in water)
Evidence: 0.29
¬ Remarkable(finger, get in water)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.20
Salient(finger, pruney in water)
Evidence: 0.30
¬ Salient(finger, get in water)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.28
Plausible(finger, pruney in water)
Evidence: 0.36
¬ Plausible(finger, go wrinkly in water)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.53
Typical(finger, pruney in water)
Evidence: 0.59
¬ Typical(finger, get in water)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.17
Remarkable(finger, pruney in water)
Evidence: 0.35
¬ Remarkable(finger, get wrinkly in water)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.53
Typical(finger, pruney in water)
Evidence: 0.61
¬ Typical(finger, go wrinkly in water)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.28
Plausible(finger, pruney in water)
Evidence: 0.40
¬ Plausible(finger, get in water)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.53
Typical(finger, pruney in water)
Evidence: 0.82
¬ Typical(finger, get wrinkly in water)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.81
Evidence: 0.20
Salient(finger, pruney in water)
Evidence: 0.57
¬ Salient(finger, get wrinkly in water)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.81
Evidence: 0.28
Plausible(finger, pruney in water)
Evidence: 0.66
¬ Plausible(finger, get wrinkly in water)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.20
Salient(finger, pruney in water)
Evidence: 0.53
¬ Typical(finger, pruney in water)
Evidence: 0.17
¬ Remarkable(finger, pruney in water)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.28
Plausible(finger, pruney in water)
Evidence: 0.53
¬ Typical(finger, pruney in water)