fire: be both good and evil

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents fire extinguisher
Weight: 0.81
, explosion
Weight: 0.62
, violence
Weight: 0.62
, cause
Weight: 0.61
Siblings fire department
Weight: 0.85
, fire alarm
Weight: 0.84
, smoke alarm
Weight: 0.73
, sprinkler
Weight: 0.60
, lightning
Weight: 0.58

Related properties

Property Similarity
be both good and evil 1.00
be used to both good and bad 0.84
be bad 0.76
destroy all thing 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.25
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.19
Plausible(violence, be bad)
Evidence: 0.63
¬ Typical(fire, be both good and evil)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.24
Plausible(fire, be both good and evil)
Evidence: 0.19
¬ Plausible(violence, be bad)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.16
¬ Remarkable(fire, be both good and evil)
Evidence: 0.10
¬ Remarkable(violence, be bad)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.19
Plausible(violence, be bad)
Evidence: 0.16
Remarkable(fire, be both good and evil)
Evidence: 0.24
¬ Plausible(fire, be both good and evil)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.24
Plausible(fire, be both good and evil)
Evidence: 0.25
¬ Salient(fire, be both good and evil)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.16
Remarkable(fire, be both good and evil)
Evidence: 0.13
¬ Remarkable(fire, be used to both good and bad)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.63
Typical(fire, be both good and evil)
Evidence: 0.09
¬ Typical(fire, destroy all thing)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.25
Salient(fire, be both good and evil)
Evidence: 0.24
¬ Salient(fire, be used to both good and bad)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.63
Typical(fire, be both good and evil)
Evidence: 0.57
¬ Typical(fire, be used to both good and bad)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.24
Plausible(fire, be both good and evil)
Evidence: 0.29
¬ Plausible(fire, be used to both good and bad)
0.25
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.75
Evidence: 0.24
Plausible(fire, be both good and evil)
Evidence: 0.80
¬ Plausible(fire, destroy all thing)
0.22
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.75
Evidence: 0.25
Salient(fire, be both good and evil)
Evidence: 0.88
¬ Salient(fire, destroy all thing)
0.19
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.75
Evidence: 0.16
Remarkable(fire, be both good and evil)
Evidence: 0.84
¬ Remarkable(fire, destroy all thing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.25
Salient(fire, be both good and evil)
Evidence: 0.63
¬ Typical(fire, be both good and evil)
Evidence: 0.16
¬ Remarkable(fire, be both good and evil)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.24
Plausible(fire, be both good and evil)
Evidence: 0.63
¬ Typical(fire, be both good and evil)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.16
¬ Remarkable(fire, be both good and evil)
Evidence: 0.74
¬ Typical(violence, be bad)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.63
Typical(fire, be both good and evil)
Evidence: 0.74
¬ Typical(violence, be bad)