fire: damage

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents fire extinguisher
Weight: 0.81
, explosion
Weight: 0.62
, violence
Weight: 0.62
, cause
Weight: 0.61
Siblings fire department
Weight: 0.85
, fire alarm
Weight: 0.84
, smoke alarm
Weight: 0.73
, sprinkler
Weight: 0.60
, lightning
Weight: 0.58

Related properties

Property Similarity
damage 1.00
damage thing 0.95
damage your computer 0.90
be damage when it strike 0.86
harm 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.62
¬ Remarkable(fire, damage)
Evidence: 0.04
¬ Remarkable(lightning, damage your computer)
0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.86
Evidence: 0.62
¬ Remarkable(fire, damage)
Evidence: 0.73
¬ Remarkable(lightning, be damage when it strike)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.72
Plausible(fire, damage)
Evidence: 0.73
Remarkable(lightning, be damage when it strike)
Evidence: 0.09
¬ Plausible(lightning, be damage when it strike)
0.51
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.72
Plausible(fire, damage)
Evidence: 0.04
Remarkable(lightning, damage your computer)
Evidence: 0.20
¬ Plausible(lightning, damage your computer)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.72
Plausible(fire, damage)
Evidence: 0.91
¬ Salient(fire, damage)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.91
Salient(fire, damage)
Evidence: 0.92
¬ Salient(fire, damage thing)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.15
Typical(fire, damage)
Evidence: 0.12
¬ Typical(fire, damage thing)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.72
Plausible(fire, damage)
Evidence: 0.76
¬ Plausible(fire, damage thing)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.91
Salient(fire, damage)
Evidence: 0.91
¬ Salient(fire, harm)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.15
Typical(fire, damage)
Evidence: 0.13
¬ Typical(fire, harm)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.95
Evidence: 0.62
Remarkable(fire, damage)
Evidence: 0.74
¬ Remarkable(fire, damage thing)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.72
Plausible(fire, damage)
Evidence: 0.76
¬ Plausible(fire, harm)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.62
Remarkable(fire, damage)
Evidence: 0.61
¬ Remarkable(fire, harm)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Salient(fire, damage)
Evidence: 0.15
¬ Typical(fire, damage)
Evidence: 0.62
¬ Remarkable(fire, damage)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.72
Plausible(fire, damage)
Evidence: 0.15
¬ Typical(fire, damage)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.62
¬ Remarkable(fire, damage)
Evidence: 0.52
¬ Typical(lightning, be damage when it strike)
0.06
Rule weight: 0.14
Evidence weight: 0.50
Similarity weight: 0.90
Evidence: 0.62
¬ Remarkable(fire, damage)
Evidence: 0.81
¬ Typical(lightning, damage your computer)