flashlight: create light

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents accessory
Weight: 0.64
, electronic device
Weight: 0.61
, gear
Weight: 0.60
, light
Weight: 0.60
, object
Weight: 0.57
Siblings light bulb
Weight: 0.34
, lanyard
Weight: 0.34
, charger
Weight: 0.34
, tripod
Weight: 0.34
, holster
Weight: 0.34

Related properties

Property Similarity
create light 1.00
have light 0.87
have red light 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.01
Rule weight: 0.13
Evidence weight: 0.07
Similarity weight: 1.00
Evidence: 0.97
¬ Remarkable(flashlight, create light)
Evidence: 0.96
¬ Remarkable(light bulb, create light)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.27
Plausible(flashlight, create light)
Evidence: 0.96
Remarkable(light bulb, create light)
Evidence: 0.37
¬ Plausible(light bulb, create light)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.27
Plausible(flashlight, create light)
Evidence: 0.55
¬ Salient(flashlight, create light)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Remarkable(flashlight, create light)
Evidence: 0.97
¬ Remarkable(flashlight, have light)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.05
Typical(flashlight, create light)
Evidence: 0.05
¬ Typical(flashlight, have light)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Remarkable(flashlight, create light)
Evidence: 0.68
¬ Remarkable(flashlight, have red light)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.27
Plausible(flashlight, create light)
Evidence: 0.26
¬ Plausible(flashlight, have light)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.55
Salient(flashlight, create light)
Evidence: 0.55
¬ Salient(flashlight, have light)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.55
Salient(flashlight, create light)
Evidence: 0.75
¬ Salient(flashlight, have red light)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.27
Plausible(flashlight, create light)
Evidence: 0.64
¬ Plausible(flashlight, have red light)
0.26
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.81
Evidence: 0.05
Typical(flashlight, create light)
Evidence: 0.66
¬ Typical(flashlight, have red light)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.55
Salient(flashlight, create light)
Evidence: 0.05
¬ Typical(flashlight, create light)
Evidence: 0.97
¬ Remarkable(flashlight, create light)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.27
Plausible(flashlight, create light)
Evidence: 0.05
¬ Typical(flashlight, create light)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.97
¬ Remarkable(flashlight, create light)
Evidence: 0.14
¬ Typical(light bulb, create light)