football game: get pretty noisy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents football player
Weight: 0.71
, game
Weight: 0.69
, sport
Weight: 0.67
, television program
Weight: 0.67
Siblings baseball game
Weight: 0.63
, hockey game
Weight: 0.43
, tennis game
Weight: 0.41
, soccer ball
Weight: 0.40
, football
Weight: 0.40

Related properties

Property Similarity
get pretty noisy 1.00
make little kid too competitive 0.78
be used to have fun 0.77
be fun stuff 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.46
Plausible(game, be fun stuff)
Evidence: 0.62
¬ Typical(football game, get pretty noisy)
0.32
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.62
¬ Typical(football game, get pretty noisy)
0.24
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.13
Plausible(sport, make little kid too competitive)
Evidence: 0.62
¬ Typical(football game, get pretty noisy)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.06
Plausible(football game, get pretty noisy)
Evidence: 0.13
¬ Plausible(sport, make little kid too competitive)
0.05
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.06
Plausible(football game, get pretty noisy)
Evidence: 0.39
¬ Plausible(game, be used to have fun)
0.04
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.06
Plausible(football game, get pretty noisy)
Evidence: 0.46
¬ Plausible(game, be fun stuff)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(football game, get pretty noisy)
Evidence: 0.19
¬ Remarkable(sport, make little kid too competitive)
0.22
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(football game, get pretty noisy)
Evidence: 0.79
¬ Remarkable(game, be fun stuff)
0.22
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(football game, get pretty noisy)
Evidence: 0.81
¬ Remarkable(game, be used to have fun)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.13
Plausible(sport, make little kid too competitive)
Evidence: 0.63
Remarkable(football game, get pretty noisy)
Evidence: 0.06
¬ Plausible(football game, get pretty noisy)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.63
Remarkable(football game, get pretty noisy)
Evidence: 0.06
¬ Plausible(football game, get pretty noisy)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.46
Plausible(game, be fun stuff)
Evidence: 0.63
Remarkable(football game, get pretty noisy)
Evidence: 0.06
¬ Plausible(football game, get pretty noisy)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.06
Plausible(football game, get pretty noisy)
Evidence: 0.61
¬ Salient(football game, get pretty noisy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.61
Salient(football game, get pretty noisy)
Evidence: 0.62
¬ Typical(football game, get pretty noisy)
Evidence: 0.63
¬ Remarkable(football game, get pretty noisy)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.06
Plausible(football game, get pretty noisy)
Evidence: 0.62
¬ Typical(football game, get pretty noisy)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(football game, get pretty noisy)
Evidence: 0.22
¬ Typical(game, be fun stuff)
0.33
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(football game, get pretty noisy)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.22
Rule weight: 0.51
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(football game, get pretty noisy)
Evidence: 0.73
¬ Typical(sport, make little kid too competitive)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.62
Typical(football game, get pretty noisy)
Evidence: 0.22
¬ Typical(game, be fun stuff)
0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.62
Typical(football game, get pretty noisy)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.28
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.62
Typical(football game, get pretty noisy)
Evidence: 0.73
¬ Typical(sport, make little kid too competitive)