four: be in first dayton

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents board game
Weight: 0.55
, thing
Weight: 0.55
, two
Weight: 0.50
, word
Weight: 0.47
, real number
Weight: 0.47
Siblings five
Weight: 0.35
, three
Weight: 0.34
, number one
Weight: 0.32
, seven
Weight: 0.32

Related properties

Property Similarity
be in first dayton 1.00
be in dayton 0.95

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.42
Plausible(four, be in first dayton)
Evidence: 0.29
¬ Salient(four, be in first dayton)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.42
Plausible(four, be in first dayton)
Evidence: 0.12
¬ Plausible(four, be in dayton)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.29
Salient(four, be in first dayton)
Evidence: 0.14
¬ Salient(four, be in dayton)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.22
Remarkable(four, be in first dayton)
Evidence: 0.14
¬ Remarkable(four, be in dayton)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.65
Typical(four, be in first dayton)
Evidence: 0.36
¬ Typical(four, be in dayton)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.29
Salient(four, be in first dayton)
Evidence: 0.65
¬ Typical(four, be in first dayton)
Evidence: 0.22
¬ Remarkable(four, be in first dayton)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.42
Plausible(four, be in first dayton)
Evidence: 0.65
¬ Typical(four, be in first dayton)