four: is twenty weed day

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents board game
Weight: 0.55
, thing
Weight: 0.55
, two
Weight: 0.50
, word
Weight: 0.47
, real number
Weight: 0.47
Siblings five
Weight: 0.35
, three
Weight: 0.34
, number one
Weight: 0.32
, seven
Weight: 0.32

Related properties

Property Similarity
is twenty weed day 1.00
equal twenty three 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.19
Plausible(four, is twenty weed day)
Evidence: 0.15
¬ Salient(four, is twenty weed day)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.19
Plausible(four, is twenty weed day)
Evidence: 0.08
¬ Plausible(four, equal twenty three)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.15
Salient(four, is twenty weed day)
Evidence: 0.09
¬ Salient(four, equal twenty three)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.11
Remarkable(four, is twenty weed day)
Evidence: 0.09
¬ Remarkable(four, equal twenty three)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.48
Typical(four, is twenty weed day)
Evidence: 0.30
¬ Typical(four, equal twenty three)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.15
Salient(four, is twenty weed day)
Evidence: 0.48
¬ Typical(four, is twenty weed day)
Evidence: 0.11
¬ Remarkable(four, is twenty weed day)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.19
Plausible(four, is twenty weed day)
Evidence: 0.48
¬ Typical(four, is twenty weed day)