fun: playing paladin

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents magazine
Weight: 0.60
, thing
Weight: 0.59
, element
Weight: 0.57
, emotion
Weight: 0.55
, factor
Weight: 0.55
Siblings everyone
Weight: 0.63
, laugh
Weight: 0.54
, relaxing
Weight: 0.53
, nice
Weight: 0.35

Related properties

Property Similarity
playing paladin 1.00
playing secret paladin 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(fun, playing paladin)
Evidence: 0.86
¬ Salient(fun, playing paladin)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.98
Plausible(fun, playing paladin)
Evidence: 0.84
¬ Plausible(fun, playing secret paladin)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.86
Salient(fun, playing paladin)
Evidence: 0.81
¬ Salient(fun, playing secret paladin)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.55
Remarkable(fun, playing paladin)
Evidence: 0.39
¬ Remarkable(fun, playing secret paladin)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.79
Typical(fun, playing paladin)
Evidence: 0.93
¬ Typical(fun, playing secret paladin)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.86
Salient(fun, playing paladin)
Evidence: 0.79
¬ Typical(fun, playing paladin)
Evidence: 0.55
¬ Remarkable(fun, playing paladin)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(fun, playing paladin)
Evidence: 0.79
¬ Typical(fun, playing paladin)