gaff: break

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.48
, item
Weight: 0.42
, gear
Weight: 0.35
, hook
Weight: 0.34
, weapon
Weight: 0.29
Siblings mistake
Weight: 0.30
, nail clipper
Weight: 0.30
, joke
Weight: 0.30
, irony
Weight: 0.30
, shame
Weight: 0.30

Related properties

Property Similarity
break 1.00
break bad 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.17
Plausible(gaff, break)
Evidence: 0.17
¬ Salient(gaff, break)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.17
Remarkable(gaff, break)
Evidence: 0.11
¬ Remarkable(gaff, break bad)
0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.17
Plausible(gaff, break)
Evidence: 0.12
¬ Plausible(gaff, break bad)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.17
Salient(gaff, break)
Evidence: 0.12
¬ Salient(gaff, break bad)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.41
Typical(gaff, break)
Evidence: 0.39
¬ Typical(gaff, break bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.17
Salient(gaff, break)
Evidence: 0.41
¬ Typical(gaff, break)
Evidence: 0.17
¬ Remarkable(gaff, break)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.17
Plausible(gaff, break)
Evidence: 0.41
¬ Typical(gaff, break)