gambling: be in atlantic city

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.64
, activity
Weight: 0.61
, addiction
Weight: 0.61
, habit
Weight: 0.61
, diversion
Weight: 0.59
Siblings betting
Weight: 0.35
, poker
Weight: 0.35
, pornography
Weight: 0.34
, business activity
Weight: 0.34
, sexual activity
Weight: 0.33

Related properties

Property Similarity
be in atlantic city 1.00
increase in mexico city 0.78
be high in baltimore 0.76
be high in south africa 0.75
be in london 0.75
was problem in victorian london 0.75
be in up london 0.75
be in south korea 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.81
Plausible(crime, was problem in victorian london)
Evidence: 0.86
¬ Typical(gambling, be in atlantic city)
0.25
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.42
Plausible(crime, be in london)
Evidence: 0.86
¬ Typical(gambling, be in atlantic city)
0.19
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.78
Evidence: 0.27
Plausible(crime, increase in mexico city)
Evidence: 0.86
¬ Typical(gambling, be in atlantic city)
0.19
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.75
Evidence: 0.28
Plausible(crime, be in up london)
Evidence: 0.86
¬ Typical(gambling, be in atlantic city)
0.15
Rule weight: 0.66
Evidence weight: 0.31
Similarity weight: 0.75
Evidence: 0.19
Plausible(crime, be high in south africa)
Evidence: 0.86
¬ Typical(gambling, be in atlantic city)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.73
Plausible(gambling, be in atlantic city)
Evidence: 0.27
¬ Plausible(crime, increase in mexico city)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.73
Plausible(gambling, be in atlantic city)
Evidence: 0.19
¬ Plausible(crime, be high in south africa)
0.06
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.73
Plausible(gambling, be in atlantic city)
Evidence: 0.28
¬ Plausible(crime, be in up london)
0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.73
Plausible(gambling, be in atlantic city)
Evidence: 0.42
¬ Plausible(crime, be in london)
0.05
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.73
Plausible(gambling, be in atlantic city)
Evidence: 0.81
¬ Plausible(crime, was problem in victorian london)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.21
¬ Remarkable(crime, increase in mexico city)
0.40
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.19
¬ Remarkable(crime, be high in south africa)
0.40
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.20
¬ Remarkable(crime, be in up london)
0.39
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.25
¬ Remarkable(crime, be in london)
0.35
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.46
¬ Remarkable(crime, was problem in victorian london)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.81
Plausible(crime, was problem in victorian london)
Evidence: 0.39
Remarkable(gambling, be in atlantic city)
Evidence: 0.73
¬ Plausible(gambling, be in atlantic city)
0.23
Rule weight: 0.42
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.42
Plausible(crime, be in london)
Evidence: 0.39
Remarkable(gambling, be in atlantic city)
Evidence: 0.73
¬ Plausible(gambling, be in atlantic city)
0.22
Rule weight: 0.42
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.27
Plausible(crime, increase in mexico city)
Evidence: 0.39
Remarkable(gambling, be in atlantic city)
Evidence: 0.73
¬ Plausible(gambling, be in atlantic city)
0.21
Rule weight: 0.42
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.28
Plausible(crime, be in up london)
Evidence: 0.39
Remarkable(gambling, be in atlantic city)
Evidence: 0.73
¬ Plausible(gambling, be in atlantic city)
0.20
Rule weight: 0.42
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.19
Plausible(crime, be high in south africa)
Evidence: 0.39
Remarkable(gambling, be in atlantic city)
Evidence: 0.73
¬ Plausible(gambling, be in atlantic city)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.73
Plausible(gambling, be in atlantic city)
Evidence: 0.70
¬ Salient(gambling, be in atlantic city)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.70
Salient(gambling, be in atlantic city)
Evidence: 0.19
¬ Salient(gambling, be in south korea)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.73
Plausible(gambling, be in atlantic city)
Evidence: 0.24
¬ Plausible(gambling, be in south korea)
0.59
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.86
Typical(gambling, be in atlantic city)
Evidence: 0.52
¬ Typical(gambling, be in south korea)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.39
Remarkable(gambling, be in atlantic city)
Evidence: 0.16
¬ Remarkable(gambling, be in south korea)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.70
Salient(gambling, be in atlantic city)
Evidence: 0.86
¬ Typical(gambling, be in atlantic city)
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.73
Plausible(gambling, be in atlantic city)
Evidence: 0.86
¬ Typical(gambling, be in atlantic city)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.50
¬ Typical(crime, increase in mexico city)
0.32
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.44
¬ Typical(crime, be high in south africa)
0.30
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.53
¬ Typical(crime, be in up london)
0.29
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.64
¬ Typical(crime, be in london)
0.25
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(gambling, be in atlantic city)
Evidence: 0.92
¬ Typical(crime, was problem in victorian london)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.86
Typical(gambling, be in atlantic city)
Evidence: 0.50
¬ Typical(crime, increase in mexico city)
0.34
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.86
Typical(gambling, be in atlantic city)
Evidence: 0.44
¬ Typical(crime, be high in south africa)
0.34
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.86
Typical(gambling, be in atlantic city)
Evidence: 0.53
¬ Typical(crime, be in up london)
0.33
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.86
Typical(gambling, be in atlantic city)
Evidence: 0.64
¬ Typical(crime, be in london)
0.32
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.86
Typical(gambling, be in atlantic city)
Evidence: 0.92
¬ Typical(crime, was problem in victorian london)