gambling: be in most states

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.64
, activity
Weight: 0.61
, addiction
Weight: 0.61
, habit
Weight: 0.61
, diversion
Weight: 0.59
Siblings betting
Weight: 0.35
, poker
Weight: 0.35
, pornography
Weight: 0.34
, business activity
Weight: 0.34
, sexual activity
Weight: 0.33

Related properties

Property Similarity
be in most states 1.00
be in states 0.93
be in most places 0.84
be more common in cities 0.79
be more common in areas 0.78
have highest in big cities rates 0.77
takes place outside states 0.77
have highest in cities rates 0.77
be among most beneficial type 0.76
be high in cities 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.25
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.31
Plausible(crime, have highest in big cities rates)
Evidence: 0.75
¬ Typical(gambling, be in most states)
0.21
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.75
Evidence: 0.22
Plausible(crime, be high in cities)
Evidence: 0.75
¬ Typical(gambling, be in most states)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.69
Plausible(gambling, be in most states)
Evidence: 0.22
¬ Plausible(crime, be high in cities)
0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.69
Plausible(gambling, be in most states)
Evidence: 0.31
¬ Plausible(crime, have highest in big cities rates)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.56
¬ Remarkable(gambling, be in most states)
Evidence: 0.17
¬ Remarkable(crime, have highest in big cities rates)
0.38
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.56
¬ Remarkable(gambling, be in most states)
Evidence: 0.24
¬ Remarkable(crime, be high in cities)

Remarkability from parent implausibility

0.26
Rule weight: 0.42
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.31
Plausible(crime, have highest in big cities rates)
Evidence: 0.56
Remarkable(gambling, be in most states)
Evidence: 0.69
¬ Plausible(gambling, be in most states)
0.24
Rule weight: 0.42
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.22
Plausible(crime, be high in cities)
Evidence: 0.56
Remarkable(gambling, be in most states)
Evidence: 0.69
¬ Plausible(gambling, be in most states)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.69
Plausible(gambling, be in most states)
Evidence: 0.74
¬ Salient(gambling, be in most states)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.74
Salient(gambling, be in most states)
Evidence: 0.35
¬ Salient(gambling, be in states)
0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.75
Typical(gambling, be in most states)
Evidence: 0.39
¬ Typical(gambling, be in states)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.69
Plausible(gambling, be in most states)
Evidence: 0.36
¬ Plausible(gambling, be in states)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.75
Typical(gambling, be in most states)
Evidence: 0.14
¬ Typical(gambling, be in most places)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.69
Plausible(gambling, be in most states)
Evidence: 0.38
¬ Plausible(gambling, be in most places)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.56
Remarkable(gambling, be in most states)
Evidence: 0.49
¬ Remarkable(gambling, be in states)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.74
Salient(gambling, be in most states)
Evidence: 0.66
¬ Salient(gambling, be in most places)
0.42
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.56
Remarkable(gambling, be in most states)
Evidence: 0.96
¬ Remarkable(gambling, be in most places)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.74
Salient(gambling, be in most states)
Evidence: 0.75
¬ Typical(gambling, be in most states)
Evidence: 0.56
¬ Remarkable(gambling, be in most states)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.69
Plausible(gambling, be in most states)
Evidence: 0.75
¬ Typical(gambling, be in most states)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.56
¬ Remarkable(gambling, be in most states)
Evidence: 0.42
¬ Typical(crime, be high in cities)
0.26
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.56
¬ Remarkable(gambling, be in most states)
Evidence: 0.59
¬ Typical(crime, have highest in big cities rates)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.75
Typical(gambling, be in most states)
Evidence: 0.42
¬ Typical(crime, be high in cities)
0.32
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.75
Typical(gambling, be in most states)
Evidence: 0.59
¬ Typical(crime, have highest in big cities rates)