gambling: be in places

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.64
, activity
Weight: 0.61
, addiction
Weight: 0.61
, habit
Weight: 0.61
, diversion
Weight: 0.59
Siblings betting
Weight: 0.35
, poker
Weight: 0.35
, pornography
Weight: 0.34
, business activity
Weight: 0.34
, sexual activity
Weight: 0.33

Related properties

Property Similarity
be in places 1.00
be in most places 0.94
have located in areas zones 0.78
have located in certain areas zones 0.78
happen in areas 0.78
takes place outside states 0.77
be high in cities 0.77
have located certain areas zones 0.77
have located areas zones 0.77
be higher in areas 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.47
Plausible(activity, have located in certain areas zones)
Evidence: 0.04
¬ Typical(gambling, be in places)
0.50
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.50
Plausible(activity, have located certain areas zones)
Evidence: 0.04
¬ Typical(gambling, be in places)
0.50
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.22
Plausible(crime, be high in cities)
Evidence: 0.04
¬ Typical(gambling, be in places)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.25
Plausible(gambling, be in places)
Evidence: 0.22
¬ Plausible(crime, be high in cities)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.25
Plausible(gambling, be in places)
Evidence: 0.47
¬ Plausible(activity, have located in certain areas zones)
0.05
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.25
Plausible(gambling, be in places)
Evidence: 0.50
¬ Plausible(activity, have located certain areas zones)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gambling, be in places)
Evidence: 0.24
¬ Remarkable(crime, be high in cities)
0.07
Rule weight: 0.58
Evidence weight: 0.16
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gambling, be in places)
Evidence: 0.85
¬ Remarkable(activity, have located certain areas zones)
0.05
Rule weight: 0.58
Evidence weight: 0.12
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(gambling, be in places)
Evidence: 0.89
¬ Remarkable(activity, have located in certain areas zones)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.47
Plausible(activity, have located in certain areas zones)
Evidence: 0.99
Remarkable(gambling, be in places)
Evidence: 0.25
¬ Plausible(gambling, be in places)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.50
Plausible(activity, have located certain areas zones)
Evidence: 0.99
Remarkable(gambling, be in places)
Evidence: 0.25
¬ Plausible(gambling, be in places)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.22
Plausible(crime, be high in cities)
Evidence: 0.99
Remarkable(gambling, be in places)
Evidence: 0.25
¬ Plausible(gambling, be in places)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.25
Plausible(gambling, be in places)
Evidence: 0.56
¬ Salient(gambling, be in places)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.99
Remarkable(gambling, be in places)
Evidence: 0.96
¬ Remarkable(gambling, be in most places)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.04
Typical(gambling, be in places)
Evidence: 0.14
¬ Typical(gambling, be in most places)
0.57
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.94
Evidence: 0.25
Plausible(gambling, be in places)
Evidence: 0.38
¬ Plausible(gambling, be in most places)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.56
Salient(gambling, be in places)
Evidence: 0.66
¬ Salient(gambling, be in most places)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.56
Salient(gambling, be in places)
Evidence: 0.04
¬ Typical(gambling, be in places)
Evidence: 0.99
¬ Remarkable(gambling, be in places)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.25
Plausible(gambling, be in places)
Evidence: 0.04
¬ Typical(gambling, be in places)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(gambling, be in places)
Evidence: 0.31
¬ Typical(activity, have located in certain areas zones)
0.24
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gambling, be in places)
Evidence: 0.39
¬ Typical(activity, have located certain areas zones)
0.23
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gambling, be in places)
Evidence: 0.42
¬ Typical(crime, be high in cities)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.04
Typical(gambling, be in places)
Evidence: 0.31
¬ Typical(activity, have located in certain areas zones)
0.23
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.04
Typical(gambling, be in places)
Evidence: 0.39
¬ Typical(activity, have located certain areas zones)
0.22
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.04
Typical(gambling, be in places)
Evidence: 0.42
¬ Typical(crime, be high in cities)