game: be play for enjoyment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents football game
Weight: 0.80
, play game
Weight: 0.78
, board game
Weight: 0.77
, game show
Weight: 0.70
Siblings hockey game
Weight: 0.84
, baseball game
Weight: 0.76
, soccer ball
Weight: 0.74
, tennis game
Weight: 0.73
, computer game
Weight: 0.71

Related properties

Property Similarity
be play for enjoyment 1.00
be used to enjoyment 0.94
causes enjoyment 0.92
be play for fun 0.86
be fun to play 0.84
causes enjoyment of one family and friend 0.83
be for play 0.82
be play for amusement 0.81
be motivated by game be fun 0.81
causes enjoy it 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.61
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.84
Plausible(play game, be used to enjoyment)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)
0.60
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.95
Plausible(play game, causes enjoyment)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)
0.53
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.95
Plausible(play game, be motivated by game be fun)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)
0.52
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.89
Plausible(play game, causes enjoy it)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.94
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.84
¬ Plausible(play game, be used to enjoyment)
0.04
Rule weight: 0.09
Evidence weight: 0.45
Similarity weight: 0.92
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.95
¬ Plausible(play game, causes enjoyment)
0.04
Rule weight: 0.09
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.89
¬ Plausible(play game, causes enjoy it)
0.03
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.95
¬ Plausible(play game, be motivated by game be fun)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.92
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)
Evidence: 0.54
¬ Remarkable(play game, causes enjoyment)
0.24
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.94
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)
Evidence: 0.65
¬ Remarkable(play game, be used to enjoyment)
0.08
Rule weight: 0.58
Evidence weight: 0.18
Similarity weight: 0.81
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)
Evidence: 0.95
¬ Remarkable(play game, causes enjoy it)
0.08
Rule weight: 0.58
Evidence weight: 0.17
Similarity weight: 0.81
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)
Evidence: 0.96
¬ Remarkable(play game, be motivated by game be fun)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.84
Plausible(play game, be used to enjoyment)
Evidence: 0.86
Remarkable(game, be play for enjoyment)
Evidence: 0.42
¬ Plausible(game, be play for enjoyment)
0.38
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.95
Plausible(play game, causes enjoyment)
Evidence: 0.86
Remarkable(game, be play for enjoyment)
Evidence: 0.42
¬ Plausible(game, be play for enjoyment)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.95
Plausible(play game, be motivated by game be fun)
Evidence: 0.86
Remarkable(game, be play for enjoyment)
Evidence: 0.42
¬ Plausible(game, be play for enjoyment)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.89
Plausible(play game, causes enjoy it)
Evidence: 0.86
Remarkable(game, be play for enjoyment)
Evidence: 0.42
¬ Plausible(game, be play for enjoyment)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.79
¬ Salient(game, be play for enjoyment)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.21
Typical(game, be play for enjoyment)
Evidence: 0.09
¬ Typical(game, be for play)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.86
Remarkable(game, be play for enjoyment)
Evidence: 0.90
¬ Remarkable(game, be play for fun)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.86
Remarkable(game, be play for enjoyment)
Evidence: 0.64
¬ Remarkable(game, be play for amusement)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.86
Remarkable(game, be play for enjoyment)
Evidence: 0.89
¬ Remarkable(game, be fun to play)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.21
Typical(game, be play for enjoyment)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.79
Salient(game, be play for enjoyment)
Evidence: 0.72
¬ Salient(game, be play for fun)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.86
Remarkable(game, be play for enjoyment)
Evidence: 0.87
¬ Remarkable(game, be for play)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.21
¬ Plausible(game, be play for amusement)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.31
¬ Plausible(game, be play for fun)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.79
Salient(game, be play for enjoyment)
Evidence: 0.65
¬ Salient(game, be play for amusement)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.79
Salient(game, be play for enjoyment)
Evidence: 0.81
¬ Salient(game, be fun to play)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.21
Typical(game, be play for enjoyment)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.79
Salient(game, be play for enjoyment)
Evidence: 0.87
¬ Salient(game, be for play)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.50
¬ Plausible(game, be fun to play)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.21
Typical(game, be play for enjoyment)
Evidence: 0.44
¬ Typical(game, be play for amusement)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.77
¬ Plausible(game, be for play)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.79
Salient(game, be play for enjoyment)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)
Evidence: 0.15
¬ Typical(play game, be used to enjoyment)
0.40
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)
Evidence: 0.03
¬ Typical(play game, be motivated by game be fun)
0.39
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)
Evidence: 0.06
¬ Typical(play game, causes enjoy it)
0.37
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)
Evidence: 0.23
¬ Typical(play game, causes enjoyment)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.21
Typical(game, be play for enjoyment)
Evidence: 0.15
¬ Typical(play game, be used to enjoyment)
0.38
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.21
Typical(game, be play for enjoyment)
Evidence: 0.03
¬ Typical(play game, be motivated by game be fun)
0.37
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.21
Typical(game, be play for enjoyment)
Evidence: 0.06
¬ Typical(play game, causes enjoy it)
0.36
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.21
Typical(game, be play for enjoyment)
Evidence: 0.23
¬ Typical(play game, causes enjoyment)