game: be started

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents football game
Weight: 0.80
, play game
Weight: 0.78
, board game
Weight: 0.77
, game show
Weight: 0.70
Siblings hockey game
Weight: 0.84
, chess game
Weight: 0.82
, cricket game
Weight: 0.78
, baseball game
Weight: 0.76
, olympic games
Weight: 0.76

Related properties

Property Similarity
be started 1.00
were ancient started 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.80
¬ Remarkable(game, be started)
Evidence: 0.30
¬ Remarkable(olympic games, were ancient started)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.69
Plausible(game, be started)
Evidence: 0.30
Remarkable(olympic games, were ancient started)
Evidence: 0.53
¬ Plausible(olympic games, were ancient started)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.69
Plausible(game, be started)
Evidence: 0.74
¬ Salient(game, be started)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.80
Remarkable(game, be started)
Evidence: 0.49
¬ Remarkable(game, were ancient started)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.74
Salient(game, be started)
Evidence: 0.84
¬ Salient(game, were ancient started)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.69
Plausible(game, be started)
Evidence: 0.90
¬ Plausible(game, were ancient started)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.70
Typical(game, be started)
Evidence: 0.98
¬ Typical(game, were ancient started)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.74
Salient(game, be started)
Evidence: 0.70
¬ Typical(game, be started)
Evidence: 0.80
¬ Remarkable(game, be started)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.69
Plausible(game, be started)
Evidence: 0.70
¬ Typical(game, be started)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.44
Similarity weight: 0.86
Evidence: 0.80
¬ Remarkable(game, be started)
Evidence: 0.70
¬ Typical(olympic games, were ancient started)