gardening: become popular

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents topic
Weight: 0.61
, activity
Weight: 0.61
, hobby
Weight: 0.59
, vegetable garden
Weight: 0.59
, project
Weight: 0.59
Siblings growing
Weight: 0.42
, woodworking
Weight: 0.35
, landscaping
Weight: 0.34
, crocheting
Weight: 0.34

Related properties

Property Similarity
become popular 1.00
is popular 0.91
become competitive 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.72
Plausible(hobby, become competitive)
Evidence: 0.88
¬ Typical(gardening, become popular)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.84
Plausible(gardening, become popular)
Evidence: 0.72
¬ Plausible(hobby, become competitive)

Remarkability exclusitivity betweem a parent and a child

0.23
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(gardening, become popular)
Evidence: 0.79
¬ Remarkable(hobby, become competitive)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.66
Similarity weight: 0.91
Evidence: 0.63
¬ Remarkable(gardening, become popular)
Evidence: 0.54
¬ Remarkable(woodworking, is popular)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.72
Plausible(hobby, become competitive)
Evidence: 0.63
Remarkable(gardening, become popular)
Evidence: 0.84
¬ Plausible(gardening, become popular)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.84
Plausible(gardening, become popular)
Evidence: 0.54
Remarkable(woodworking, is popular)
Evidence: 0.93
¬ Plausible(woodworking, is popular)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.84
Plausible(gardening, become popular)
Evidence: 0.91
¬ Salient(gardening, become popular)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.91
Salient(gardening, become popular)
Evidence: 0.88
¬ Typical(gardening, become popular)
Evidence: 0.63
¬ Remarkable(gardening, become popular)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.84
Plausible(gardening, become popular)
Evidence: 0.88
¬ Typical(gardening, become popular)

Typicality and Rermarkability incompatibility between a parent and a child

0.23
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(gardening, become popular)
Evidence: 0.67
¬ Typical(hobby, become competitive)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.38
Similarity weight: 0.91
Evidence: 0.63
¬ Remarkable(gardening, become popular)
Evidence: 0.98
¬ Typical(woodworking, is popular)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.88
Typical(gardening, become popular)
Evidence: 0.67
¬ Typical(hobby, become competitive)