general: be grievous cyborg

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents commander
Weight: 0.61
, person
Weight: 0.58
, rank
Weight: 0.58
, surgical procedure
Weight: 0.57
, partner
Weight: 0.56
Siblings governor general
Weight: 0.34
, lieutenant general
Weight: 0.34
, manager
Weight: 0.33
, public servant
Weight: 0.32
, deputy
Weight: 0.32

Related properties

Property Similarity
be grievous cyborg 1.00
be grievous robot 0.88
is grievous 0.82
is grievous sick 0.81
is grievous tiny 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.08
Plausible(general, be grievous cyborg)
Evidence: 0.07
¬ Salient(general, be grievous cyborg)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.06
Remarkable(general, be grievous cyborg)
Evidence: 0.11
¬ Remarkable(general, is grievous sick)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.06
Remarkable(general, be grievous cyborg)
Evidence: 0.19
¬ Remarkable(general, be grievous robot)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.07
Salient(general, be grievous cyborg)
Evidence: 0.14
¬ Salient(general, is grievous sick)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.08
Plausible(general, be grievous cyborg)
Evidence: 0.16
¬ Plausible(general, is grievous sick)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.07
Salient(general, be grievous cyborg)
Evidence: 0.24
¬ Salient(general, be grievous robot)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.08
Plausible(general, be grievous cyborg)
Evidence: 0.35
¬ Plausible(general, be grievous robot)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.33
Typical(general, be grievous cyborg)
Evidence: 0.46
¬ Typical(general, is grievous sick)
0.45
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.33
Typical(general, be grievous cyborg)
Evidence: 0.59
¬ Typical(general, be grievous robot)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.06
Remarkable(general, be grievous cyborg)
Evidence: 0.51
¬ Remarkable(general, is grievous)
0.30
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.82
Evidence: 0.33
Typical(general, be grievous cyborg)
Evidence: 0.85
¬ Typical(general, is grievous)
0.20
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.82
Evidence: 0.08
Plausible(general, be grievous cyborg)
Evidence: 0.78
¬ Plausible(general, is grievous)
0.18
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.82
Evidence: 0.07
Salient(general, be grievous cyborg)
Evidence: 0.80
¬ Salient(general, is grievous)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.07
Salient(general, be grievous cyborg)
Evidence: 0.33
¬ Typical(general, be grievous cyborg)
Evidence: 0.06
¬ Remarkable(general, be grievous cyborg)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.08
Plausible(general, be grievous cyborg)
Evidence: 0.33
¬ Typical(general, be grievous cyborg)