get away with crime: be used to mafia member

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to mafia member 1.00
be used to gangster 0.80
be used to mobster 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.30
Plausible(get away with crime, be used to mafia member)
Evidence: 0.33
¬ Salient(get away with crime, be used to mafia member)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.97
Typical(get away with crime, be used to mafia member)
Evidence: 0.71
¬ Typical(get away with crime, be used to gangster)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Typical(get away with crime, be used to mafia member)
Evidence: 0.99
¬ Typical(get away with crime, be used to mobster)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.30
Plausible(get away with crime, be used to mafia member)
Evidence: 0.13
¬ Plausible(get away with crime, be used to mobster)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.21
Remarkable(get away with crime, be used to mafia member)
Evidence: 0.14
¬ Remarkable(get away with crime, be used to mobster)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.21
Remarkable(get away with crime, be used to mafia member)
Evidence: 0.18
¬ Remarkable(get away with crime, be used to gangster)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.33
Salient(get away with crime, be used to mafia member)
Evidence: 0.31
¬ Salient(get away with crime, be used to mobster)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.33
Salient(get away with crime, be used to mafia member)
Evidence: 0.51
¬ Salient(get away with crime, be used to gangster)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.30
Plausible(get away with crime, be used to mafia member)
Evidence: 0.58
¬ Plausible(get away with crime, be used to gangster)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.33
Salient(get away with crime, be used to mafia member)
Evidence: 0.97
¬ Typical(get away with crime, be used to mafia member)
Evidence: 0.21
¬ Remarkable(get away with crime, be used to mafia member)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.30
Plausible(get away with crime, be used to mafia member)
Evidence: 0.97
¬ Typical(get away with crime, be used to mafia member)