Dice
About
Dialogues
Browse full collection
get away with crime
:
be used to mafia member
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to mafia member
1.00
be used to gangster
0.80
be used to mobster
0.78
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.77
Similarity weight:
1.00
Evidence:
0.30
Plausible(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.33
¬ Salient(
get away with crime
,
be used to mafia member
)
Similarity expansion
0.67
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.80
Evidence:
0.97
Typical(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.71
¬ Typical(
get away with crime
,
be used to gangster
)
0.65
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.78
Evidence:
0.97
Typical(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.99
¬ Typical(
get away with crime
,
be used to mobster
)
0.61
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.78
Evidence:
0.30
Plausible(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.13
¬ Plausible(
get away with crime
,
be used to mobster
)
0.60
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.78
Evidence:
0.21
Remarkable(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.14
¬ Remarkable(
get away with crime
,
be used to mobster
)
0.58
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.80
Evidence:
0.21
Remarkable(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.18
¬ Remarkable(
get away with crime
,
be used to gangster
)
0.53
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.78
Evidence:
0.33
Salient(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.31
¬ Salient(
get away with crime
,
be used to mobster
)
0.45
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.80
Evidence:
0.33
Salient(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.51
¬ Salient(
get away with crime
,
be used to gangster
)
0.40
Rule weight:
0.85
Evidence weight:
0.59
Similarity weight:
0.80
Evidence:
0.30
Plausible(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.58
¬ Plausible(
get away with crime
,
be used to gangster
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.86
Similarity weight:
1.00
Evidence:
0.33
Salient(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.97
¬ Typical(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.21
¬ Remarkable(
get away with crime
,
be used to mafia member
)
Typical implies Plausible
0.15
Rule weight:
0.48
Evidence weight:
0.32
Similarity weight:
1.00
Evidence:
0.30
Plausible(
get away with crime
,
be used to mafia member
)
⋁
Evidence:
0.97
¬ Typical(
get away with crime
,
be used to mafia member
)