Dice
About
Dialogues
Browse full collection
get drunk
:
causes vomit
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes vomit
1.00
causes person to become nauseous
0.80
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.90
Plausible(
get drunk
,
causes vomit
)
⋁
Evidence:
0.70
¬ Salient(
get drunk
,
causes vomit
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.70
Salient(
get drunk
,
causes vomit
)
⋁
Evidence:
0.33
¬ Typical(
get drunk
,
causes vomit
)
⋁
Evidence:
0.24
¬ Remarkable(
get drunk
,
causes vomit
)
Typical implies Plausible
0.46
Rule weight:
0.48
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.90
Plausible(
get drunk
,
causes vomit
)
⋁
Evidence:
0.33
¬ Typical(
get drunk
,
causes vomit
)