get in your car and go: be motivated by go to store

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by go to store 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.27
Plausible(get in your car and go, be motivated by go to store)
Evidence: 0.28
¬ Salient(get in your car and go, be motivated by go to store)

Typical and Remarkable implies Salient

0.09
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.28
Salient(get in your car and go, be motivated by go to store)
Evidence: 0.92
¬ Typical(get in your car and go, be motivated by go to store)
Evidence: 0.49
¬ Remarkable(get in your car and go, be motivated by go to store)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.33
Similarity weight: 1.00
Evidence: 0.27
Plausible(get in your car and go, be motivated by go to store)
Evidence: 0.92
¬ Typical(get in your car and go, be motivated by go to store)