get pay: be used to be able to buy computer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to be able to buy computer 1.00
be used to be able to buy house 0.91
be used to be able to buy food 0.90
be used to be able to buy clothe 0.86
be used to be able to pay one bill 0.80
requires do work or sell something 0.80
be motivated by afford to continue do good work 0.77
causes have money to buy thing 0.77
wants to buy product 0.76
causes you will have more money 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.53
¬ Salient(get pay, be used to be able to buy computer)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.47
Typical(get pay, be used to be able to buy computer)
Evidence: 0.09
¬ Typical(get pay, be used to be able to buy food)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.47
Typical(get pay, be used to be able to buy computer)
Evidence: 0.04
¬ Typical(get pay, requires do work or sell something)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.47
Typical(get pay, be used to be able to buy computer)
Evidence: 0.17
¬ Typical(get pay, be used to be able to buy clothe)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.47
Typical(get pay, be used to be able to buy computer)
Evidence: 0.07
¬ Typical(get pay, be used to be able to pay one bill)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.47
Typical(get pay, be used to be able to buy computer)
Evidence: 0.03
¬ Typical(get pay, causes have money to buy thing)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.76
¬ Plausible(get pay, be used to be able to buy house)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.47
Typical(get pay, be used to be able to buy computer)
Evidence: 0.08
¬ Typical(get pay, be motivated by afford to continue do good work)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.47
Typical(get pay, be used to be able to buy computer)
Evidence: 0.08
¬ Typical(get pay, causes you will have more money)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.98
¬ Plausible(get pay, be used to be able to buy food)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.60
Remarkable(get pay, be used to be able to buy computer)
Evidence: 0.49
¬ Remarkable(get pay, be used to be able to buy clothe)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.52
¬ Salient(get pay, be used to be able to buy house)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.60
Remarkable(get pay, be used to be able to buy computer)
Evidence: 0.62
¬ Remarkable(get pay, be used to be able to buy house)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.47
Typical(get pay, be used to be able to buy computer)
Evidence: 0.49
¬ Typical(get pay, be used to be able to buy house)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.47
Typical(get pay, be used to be able to buy computer)
Evidence: 0.21
¬ Typical(get pay, wants to buy product)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.96
¬ Plausible(get pay, be used to be able to buy clothe)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.60
Remarkable(get pay, be used to be able to buy computer)
Evidence: 0.39
¬ Remarkable(get pay, wants to buy product)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.60
Remarkable(get pay, be used to be able to buy computer)
Evidence: 0.74
¬ Remarkable(get pay, be used to be able to buy food)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.98
¬ Plausible(get pay, be used to be able to pay one bill)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.99
¬ Plausible(get pay, requires do work or sell something)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.95
¬ Plausible(get pay, be motivated by afford to continue do good work)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 1.00
¬ Plausible(get pay, causes have money to buy thing)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.95
¬ Plausible(get pay, wants to buy product)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.96
¬ Plausible(get pay, causes you will have more money)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.60
Remarkable(get pay, be used to be able to buy computer)
Evidence: 0.84
¬ Remarkable(get pay, be used to be able to pay one bill)
0.45
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.86
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.81
¬ Salient(get pay, be used to be able to buy clothe)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.90
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.87
¬ Salient(get pay, be used to be able to buy food)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.67
¬ Salient(get pay, be motivated by afford to continue do good work)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.71
¬ Salient(get pay, causes you will have more money)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.60
Remarkable(get pay, be used to be able to buy computer)
Evidence: 0.95
¬ Remarkable(get pay, requires do work or sell something)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.60
Remarkable(get pay, be used to be able to buy computer)
Evidence: 0.93
¬ Remarkable(get pay, causes have money to buy thing)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.60
Remarkable(get pay, be used to be able to buy computer)
Evidence: 0.95
¬ Remarkable(get pay, be motivated by afford to continue do good work)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.60
Remarkable(get pay, be used to be able to buy computer)
Evidence: 0.94
¬ Remarkable(get pay, causes you will have more money)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.79
¬ Salient(get pay, wants to buy product)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.86
¬ Salient(get pay, requires do work or sell something)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.88
¬ Salient(get pay, be used to be able to pay one bill)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.93
¬ Salient(get pay, causes have money to buy thing)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.53
Salient(get pay, be used to be able to buy computer)
Evidence: 0.47
¬ Typical(get pay, be used to be able to buy computer)
Evidence: 0.60
¬ Remarkable(get pay, be used to be able to buy computer)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.77
Plausible(get pay, be used to be able to buy computer)
Evidence: 0.47
¬ Typical(get pay, be used to be able to buy computer)