get some physical activity: be used to have healthy fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have healthy fun 1.00
be used to be healthy 0.92
be used to keep healthy 0.89
be motivated by feel healthy 0.88
causes be more healthy 0.88
causes be healthy 0.88
be used to stay healthy 0.87
be motivated by stay healthy 0.86
be motivated by physical activity be healthy 0.83
be used to become healthy by lose weight 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.72
Plausible(get some physical activity, be used to have healthy fun)
Evidence: 0.46
¬ Salient(get some physical activity, be used to have healthy fun)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.86
Remarkable(get some physical activity, be used to have healthy fun)
Evidence: 0.79
¬ Remarkable(get some physical activity, be used to keep healthy)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.42
Typical(get some physical activity, be used to have healthy fun)
Evidence: 0.19
¬ Typical(get some physical activity, be motivated by feel healthy)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.86
Remarkable(get some physical activity, be used to have healthy fun)
Evidence: 0.78
¬ Remarkable(get some physical activity, causes be more healthy)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.86
Remarkable(get some physical activity, be used to have healthy fun)
Evidence: 0.89
¬ Remarkable(get some physical activity, be motivated by feel healthy)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.86
Remarkable(get some physical activity, be used to have healthy fun)
Evidence: 0.77
¬ Remarkable(get some physical activity, be used to become healthy by lose weight)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.42
Typical(get some physical activity, be used to have healthy fun)
Evidence: 0.33
¬ Typical(get some physical activity, be used to keep healthy)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.46
Salient(get some physical activity, be used to have healthy fun)
Evidence: 0.22
¬ Salient(get some physical activity, be used to become healthy by lose weight)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.72
Plausible(get some physical activity, be used to have healthy fun)
Evidence: 0.72
¬ Plausible(get some physical activity, causes be more healthy)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.72
Plausible(get some physical activity, be used to have healthy fun)
Evidence: 0.82
¬ Plausible(get some physical activity, be used to keep healthy)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.46
Salient(get some physical activity, be used to have healthy fun)
Evidence: 0.45
¬ Salient(get some physical activity, causes be more healthy)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.72
Plausible(get some physical activity, be used to have healthy fun)
Evidence: 0.89
¬ Plausible(get some physical activity, be motivated by feel healthy)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.42
Typical(get some physical activity, be used to have healthy fun)
Evidence: 0.34
¬ Typical(get some physical activity, be used to become healthy by lose weight)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.46
Salient(get some physical activity, be used to have healthy fun)
Evidence: 0.50
¬ Salient(get some physical activity, be used to keep healthy)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.42
Typical(get some physical activity, be used to have healthy fun)
Evidence: 0.46
¬ Typical(get some physical activity, causes be more healthy)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.72
Plausible(get some physical activity, be used to have healthy fun)
Evidence: 0.83
¬ Plausible(get some physical activity, be used to become healthy by lose weight)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.46
Salient(get some physical activity, be used to have healthy fun)
Evidence: 0.62
¬ Salient(get some physical activity, be motivated by feel healthy)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.46
Salient(get some physical activity, be used to have healthy fun)
Evidence: 0.42
¬ Typical(get some physical activity, be used to have healthy fun)
Evidence: 0.86
¬ Remarkable(get some physical activity, be used to have healthy fun)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.72
Plausible(get some physical activity, be used to have healthy fun)
Evidence: 0.42
¬ Typical(get some physical activity, be used to have healthy fun)