get some physical activity: causes feel good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes feel good 1.00
be used to feel good 0.96
be motivated by feel good 0.93
be motivated by feel healthy 0.86
be motivated by live good 0.80
causes you become strong 0.80
be used to have healthy fun 0.79
be motivated by keep your heart strong 0.78
be motivated by get in shape 0.77
causes be healthy 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.92
Plausible(get some physical activity, causes feel good)
Evidence: 0.74
¬ Salient(get some physical activity, causes feel good)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.92
Plausible(get some physical activity, causes feel good)
Evidence: 0.85
¬ Plausible(get some physical activity, be motivated by feel good)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.85
Remarkable(get some physical activity, causes feel good)
Evidence: 0.87
¬ Remarkable(get some physical activity, be motivated by feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Plausible(get some physical activity, causes feel good)
Evidence: 0.89
¬ Plausible(get some physical activity, be motivated by feel healthy)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.74
Salient(get some physical activity, causes feel good)
Evidence: 0.60
¬ Salient(get some physical activity, be motivated by feel good)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.92
Plausible(get some physical activity, causes feel good)
Evidence: 0.65
¬ Plausible(get some physical activity, causes you become strong)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.92
Plausible(get some physical activity, causes feel good)
Evidence: 0.80
¬ Plausible(get some physical activity, be motivated by live good)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.92
Plausible(get some physical activity, causes feel good)
Evidence: 0.72
¬ Plausible(get some physical activity, be used to have healthy fun)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.85
Remarkable(get some physical activity, causes feel good)
Evidence: 0.89
¬ Remarkable(get some physical activity, be motivated by feel healthy)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.16
Typical(get some physical activity, causes feel good)
Evidence: 0.26
¬ Typical(get some physical activity, be motivated by feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.74
Salient(get some physical activity, causes feel good)
Evidence: 0.62
¬ Salient(get some physical activity, be motivated by feel healthy)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.16
Typical(get some physical activity, causes feel good)
Evidence: 0.19
¬ Typical(get some physical activity, be motivated by feel healthy)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.92
Plausible(get some physical activity, causes feel good)
Evidence: 0.91
¬ Plausible(get some physical activity, be motivated by get in shape)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.85
Remarkable(get some physical activity, causes feel good)
Evidence: 0.67
¬ Remarkable(get some physical activity, causes you become strong)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.74
Salient(get some physical activity, causes feel good)
Evidence: 0.47
¬ Salient(get some physical activity, causes you become strong)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Remarkable(get some physical activity, causes feel good)
Evidence: 0.85
¬ Remarkable(get some physical activity, be motivated by live good)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.74
Salient(get some physical activity, causes feel good)
Evidence: 0.46
¬ Salient(get some physical activity, be used to have healthy fun)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.74
Salient(get some physical activity, causes feel good)
Evidence: 0.54
¬ Salient(get some physical activity, be motivated by live good)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.85
Remarkable(get some physical activity, causes feel good)
Evidence: 0.86
¬ Remarkable(get some physical activity, be used to have healthy fun)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.85
Remarkable(get some physical activity, causes feel good)
Evidence: 0.88
¬ Remarkable(get some physical activity, be motivated by get in shape)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.16
Typical(get some physical activity, causes feel good)
Evidence: 0.17
¬ Typical(get some physical activity, be motivated by get in shape)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.74
Salient(get some physical activity, causes feel good)
Evidence: 0.70
¬ Salient(get some physical activity, be motivated by get in shape)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.16
Typical(get some physical activity, causes feel good)
Evidence: 0.34
¬ Typical(get some physical activity, be motivated by live good)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.16
Typical(get some physical activity, causes feel good)
Evidence: 0.42
¬ Typical(get some physical activity, be used to have healthy fun)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.16
Typical(get some physical activity, causes feel good)
Evidence: 0.58
¬ Typical(get some physical activity, causes you become strong)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.74
Salient(get some physical activity, causes feel good)
Evidence: 0.16
¬ Typical(get some physical activity, causes feel good)
Evidence: 0.85
¬ Remarkable(get some physical activity, causes feel good)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Plausible(get some physical activity, causes feel good)
Evidence: 0.16
¬ Typical(get some physical activity, causes feel good)