get something: be motivated by you run out of it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you run out of it 1.00
be motivated by you want it 0.89
be motivated by you need it 0.89
be motivated by it 0.89
be motivated by have it 0.87
be motivated by you ask for it 0.87
be motivated by have something 0.86
be motivated by you need or want it 0.86
causes you then have it 0.86
requires get out of your easy-chair 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 0.33
¬ Salient(get something, be motivated by you run out of it)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.15
Typical(get something, be motivated by you run out of it)
Evidence: 0.03
¬ Typical(get something, be motivated by you need it)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.15
Typical(get something, be motivated by you run out of it)
Evidence: 0.04
¬ Typical(get something, be motivated by you want it)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 0.99
¬ Plausible(get something, be motivated by you want it)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 1.00
¬ Plausible(get something, be motivated by you need it)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 0.98
¬ Plausible(get something, be motivated by it)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 0.99
¬ Plausible(get something, be motivated by have it)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.15
Typical(get something, be motivated by you run out of it)
Evidence: 0.03
¬ Typical(get something, causes you then have it)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.15
Typical(get something, be motivated by you run out of it)
Evidence: 0.04
¬ Typical(get something, be motivated by you ask for it)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 0.99
¬ Plausible(get something, be motivated by you ask for it)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.15
Typical(get something, be motivated by you run out of it)
Evidence: 0.04
¬ Typical(get something, be motivated by have something)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.15
Typical(get something, be motivated by you run out of it)
Evidence: 0.04
¬ Typical(get something, be motivated by you need or want it)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 1.00
¬ Plausible(get something, be motivated by have something)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 0.99
¬ Plausible(get something, be motivated by you need or want it)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 1.00
¬ Plausible(get something, causes you then have it)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.15
Typical(get something, be motivated by you run out of it)
Evidence: 0.07
¬ Typical(get something, be motivated by have it)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 0.97
¬ Plausible(get something, requires get out of your easy-chair)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.15
Typical(get something, be motivated by you run out of it)
Evidence: 0.10
¬ Typical(get something, be motivated by it)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.85
Remarkable(get something, be motivated by you run out of it)
Evidence: 0.76
¬ Remarkable(get something, be motivated by it)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.85
Remarkable(get something, be motivated by you run out of it)
Evidence: 0.94
¬ Remarkable(get something, be motivated by you want it)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.85
Remarkable(get something, be motivated by you run out of it)
Evidence: 0.86
¬ Remarkable(get something, be motivated by have it)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.85
Remarkable(get something, be motivated by you run out of it)
Evidence: 0.95
¬ Remarkable(get something, be motivated by you need it)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.85
Remarkable(get something, be motivated by you run out of it)
Evidence: 0.74
¬ Remarkable(get something, requires get out of your easy-chair)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.85
Remarkable(get something, be motivated by you run out of it)
Evidence: 0.95
¬ Remarkable(get something, be motivated by you ask for it)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.18
¬ Salient(get something, requires get out of your easy-chair)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.85
Remarkable(get something, be motivated by you run out of it)
Evidence: 0.91
¬ Remarkable(get something, be motivated by have something)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.85
Remarkable(get something, be motivated by you run out of it)
Evidence: 0.94
¬ Remarkable(get something, causes you then have it)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.85
Remarkable(get something, be motivated by you run out of it)
Evidence: 0.95
¬ Remarkable(get something, be motivated by you need or want it)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.15
Typical(get something, be motivated by you run out of it)
Evidence: 0.16
¬ Typical(get something, requires get out of your easy-chair)
0.32
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.87
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.85
¬ Salient(get something, be motivated by you ask for it)
0.31
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.86
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.86
¬ Salient(get something, be motivated by you need or want it)
0.31
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.89
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.88
¬ Salient(get something, be motivated by you want it)
0.31
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.89
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.88
¬ Salient(get something, be motivated by it)
0.31
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.87
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.88
¬ Salient(get something, be motivated by have it)
0.30
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.89
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.91
¬ Salient(get something, be motivated by you need it)
0.28
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.86
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.92
¬ Salient(get something, causes you then have it)
0.28
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.86
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.93
¬ Salient(get something, be motivated by have something)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.33
Salient(get something, be motivated by you run out of it)
Evidence: 0.15
¬ Typical(get something, be motivated by you run out of it)
Evidence: 0.85
¬ Remarkable(get something, be motivated by you run out of it)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(get something, be motivated by you run out of it)
Evidence: 0.15
¬ Typical(get something, be motivated by you run out of it)