get something: be used to acquire something you need

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to acquire something you need 1.00
be used to acquire it 0.92
requires buy it 0.85
requires purchase it 0.83
be motivated by you need it 0.83
be used to fulfil need for that thing 0.83
be motivated by you need or want it 0.83
be used to have something 0.82
requires give something 0.82
causes you get something 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 0.92
¬ Salient(get something, be used to acquire something you need)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 0.97
¬ Plausible(get something, be used to acquire it)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.93
Remarkable(get something, be used to acquire something you need)
Evidence: 0.34
¬ Remarkable(get something, be used to acquire it)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.89
¬ Salient(get something, be used to acquire it)
0.72
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 0.99
¬ Plausible(get something, requires buy it)
0.71
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 0.96
¬ Plausible(get something, requires purchase it)
0.71
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 1.00
¬ Plausible(get something, be motivated by you need it)
0.71
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 0.99
¬ Plausible(get something, be used to fulfil need for that thing)
0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 0.99
¬ Plausible(get something, be motivated by you need or want it)
0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 1.00
¬ Plausible(get something, be used to have something)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 1.00
¬ Plausible(get something, requires give something)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 1.00
¬ Plausible(get something, causes you get something)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.03
Typical(get something, be used to acquire something you need)
Evidence: 0.05
¬ Typical(get something, requires buy it)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.03
Typical(get something, be used to acquire something you need)
Evidence: 0.03
¬ Typical(get something, be motivated by you need it)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.93
Remarkable(get something, be used to acquire something you need)
Evidence: 0.49
¬ Remarkable(get something, requires purchase it)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Remarkable(get something, be used to acquire something you need)
Evidence: 0.89
¬ Remarkable(get something, requires buy it)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.03
Typical(get something, be used to acquire something you need)
Evidence: 0.02
¬ Typical(get something, requires give something)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.03
Typical(get something, be used to acquire something you need)
Evidence: 0.04
¬ Typical(get something, be motivated by you need or want it)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.03
Typical(get something, be used to acquire something you need)
Evidence: 0.03
¬ Typical(get something, be used to have something)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.03
Typical(get something, be used to acquire something you need)
Evidence: 0.03
¬ Typical(get something, causes you get something)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.03
Typical(get something, be used to acquire something you need)
Evidence: 0.05
¬ Typical(get something, be used to fulfil need for that thing)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.89
¬ Salient(get something, requires buy it)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.03
Typical(get something, be used to acquire something you need)
Evidence: 0.16
¬ Typical(get something, be used to acquire it)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Remarkable(get something, be used to acquire something you need)
Evidence: 0.95
¬ Remarkable(get something, be motivated by you need it)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Remarkable(get something, be used to acquire something you need)
Evidence: 0.94
¬ Remarkable(get something, be used to fulfil need for that thing)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.80
¬ Salient(get something, be used to fulfil need for that thing)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.84
¬ Salient(get something, requires purchase it)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Remarkable(get something, be used to acquire something you need)
Evidence: 0.95
¬ Remarkable(get something, be motivated by you need or want it)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.91
¬ Salient(get something, be motivated by you need it)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.86
¬ Salient(get something, be motivated by you need or want it)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.93
Remarkable(get something, be used to acquire something you need)
Evidence: 0.92
¬ Remarkable(get something, be used to have something)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.93
Remarkable(get something, be used to acquire something you need)
Evidence: 0.93
¬ Remarkable(get something, causes you get something)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.93
Remarkable(get something, be used to acquire something you need)
Evidence: 0.95
¬ Remarkable(get something, requires give something)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.93
¬ Salient(get something, be used to have something)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.93
¬ Salient(get something, causes you get something)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.94
¬ Salient(get something, requires give something)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.03
Typical(get something, be used to acquire something you need)
Evidence: 0.20
¬ Typical(get something, requires purchase it)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(get something, be used to acquire something you need)
Evidence: 0.03
¬ Typical(get something, be used to acquire something you need)
Evidence: 0.93
¬ Remarkable(get something, be used to acquire something you need)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(get something, be used to acquire something you need)
Evidence: 0.03
¬ Typical(get something, be used to acquire something you need)