get something: be used to have something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have something 1.00
causes have something 0.94
be motivated by have something 0.93
be used to have it 0.93
be used to fulfil need for that thing 0.88
causes you have new thing 0.87
causes you get something 0.87
causes you then have it 0.87
be motivated by have it 0.86
requires somebody lose something 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 0.93
¬ Salient(get something, be used to have something)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 1.00
¬ Plausible(get something, causes have something)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 1.00
¬ Plausible(get something, be motivated by have something)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 1.00
¬ Plausible(get something, be used to have it)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.03
Typical(get something, be used to have something)
Evidence: 0.04
¬ Typical(get something, causes have something)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.03
Typical(get something, be used to have something)
Evidence: 0.03
¬ Typical(get something, be used to have it)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.03
Typical(get something, be used to have something)
Evidence: 0.04
¬ Typical(get something, be motivated by have something)
0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.93
¬ Salient(get something, causes have something)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 0.99
¬ Plausible(get something, be used to fulfil need for that thing)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 0.99
¬ Plausible(get something, causes you have new thing)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.92
Remarkable(get something, be used to have something)
Evidence: 0.91
¬ Remarkable(get something, causes have something)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.93
¬ Salient(get something, be motivated by have something)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 1.00
¬ Plausible(get something, causes you get something)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.93
¬ Salient(get something, be used to have it)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 1.00
¬ Plausible(get something, causes you then have it)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.92
Remarkable(get something, be used to have something)
Evidence: 0.91
¬ Remarkable(get something, be motivated by have something)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 0.99
¬ Plausible(get something, be motivated by have it)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.92
Remarkable(get something, be used to have something)
Evidence: 0.92
¬ Remarkable(get something, be used to have it)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 0.98
¬ Plausible(get something, requires somebody lose something)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.03
Typical(get something, be used to have something)
Evidence: 0.03
¬ Typical(get something, causes you get something)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.03
Typical(get something, be used to have something)
Evidence: 0.03
¬ Typical(get something, causes you then have it)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.03
Typical(get something, be used to have something)
Evidence: 0.05
¬ Typical(get something, be used to fulfil need for that thing)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.03
Typical(get something, be used to have something)
Evidence: 0.05
¬ Typical(get something, causes you have new thing)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.80
¬ Salient(get something, be used to fulfil need for that thing)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.84
¬ Salient(get something, causes you have new thing)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.56
¬ Salient(get something, requires somebody lose something)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.93
¬ Salient(get something, causes you get something)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.92
¬ Salient(get something, causes you then have it)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Remarkable(get something, be used to have something)
Evidence: 0.92
¬ Remarkable(get something, causes you have new thing)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.92
Remarkable(get something, be used to have something)
Evidence: 0.94
¬ Remarkable(get something, be used to fulfil need for that thing)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.88
¬ Salient(get something, be motivated by have it)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Remarkable(get something, be used to have something)
Evidence: 0.93
¬ Remarkable(get something, causes you get something)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.03
Typical(get something, be used to have something)
Evidence: 0.07
¬ Typical(get something, be motivated by have it)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Remarkable(get something, be used to have something)
Evidence: 0.86
¬ Remarkable(get something, be motivated by have it)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Remarkable(get something, be used to have something)
Evidence: 0.94
¬ Remarkable(get something, causes you then have it)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(get something, be used to have something)
Evidence: 0.88
¬ Remarkable(get something, requires somebody lose something)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.03
Typical(get something, be used to have something)
Evidence: 0.09
¬ Typical(get something, requires somebody lose something)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.93
Salient(get something, be used to have something)
Evidence: 0.03
¬ Typical(get something, be used to have something)
Evidence: 0.92
¬ Remarkable(get something, be used to have something)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(get something, be used to have something)
Evidence: 0.03
¬ Typical(get something, be used to have something)