get something: be used to obtain it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to obtain it 1.00
requires get it 0.80
requires earn money to buy it 0.80
requires be there to receive it 0.79
be used to acquire something you need 0.79
requires purchase it 0.79
be used to acquire it 0.79
requires buy it 0.78
requires create plan for get it 0.76
requires reach for it 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 0.90
¬ Salient(get something, be used to obtain it)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 1.00
¬ Plausible(get something, requires get it)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 0.90
¬ Plausible(get something, requires earn money to buy it)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.10
Typical(get something, be used to obtain it)
Evidence: 0.02
¬ Typical(get something, requires get it)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 0.99
¬ Plausible(get something, requires be there to receive it)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 0.96
¬ Plausible(get something, requires purchase it)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 1.00
¬ Plausible(get something, be used to acquire something you need)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 0.97
¬ Plausible(get something, be used to acquire it)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 0.99
¬ Plausible(get something, requires buy it)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.10
Typical(get something, be used to obtain it)
Evidence: 0.03
¬ Typical(get something, be used to acquire something you need)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.10
Typical(get something, be used to obtain it)
Evidence: 0.04
¬ Typical(get something, requires be there to receive it)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 0.98
¬ Plausible(get something, requires create plan for get it)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.10
Typical(get something, be used to obtain it)
Evidence: 0.05
¬ Typical(get something, requires buy it)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 0.97
¬ Plausible(get something, requires reach for it)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.69
¬ Salient(get something, requires earn money to buy it)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.84
¬ Salient(get something, requires purchase it)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.95
¬ Salient(get something, requires get it)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.91
¬ Salient(get something, requires be there to receive it)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.92
¬ Salient(get something, be used to acquire something you need)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.89
¬ Salient(get something, be used to acquire it)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.10
Typical(get something, be used to obtain it)
Evidence: 0.07
¬ Typical(get something, requires create plan for get it)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.89
¬ Salient(get something, requires buy it)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.76
¬ Salient(get something, requires create plan for get it)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.85
¬ Salient(get something, requires reach for it)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.60
Remarkable(get something, be used to obtain it)
Evidence: 0.34
¬ Remarkable(get something, be used to acquire it)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.10
Typical(get something, be used to obtain it)
Evidence: 0.16
¬ Typical(get something, be used to acquire it)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.10
Typical(get something, be used to obtain it)
Evidence: 0.14
¬ Typical(get something, requires reach for it)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.10
Typical(get something, be used to obtain it)
Evidence: 0.20
¬ Typical(get something, requires purchase it)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.60
Remarkable(get something, be used to obtain it)
Evidence: 0.49
¬ Remarkable(get something, requires purchase it)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.10
Typical(get something, be used to obtain it)
Evidence: 0.26
¬ Typical(get something, requires earn money to buy it)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.60
Remarkable(get something, be used to obtain it)
Evidence: 0.60
¬ Remarkable(get something, requires reach for it)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.60
Remarkable(get something, be used to obtain it)
Evidence: 0.81
¬ Remarkable(get something, requires earn money to buy it)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.60
Remarkable(get something, be used to obtain it)
Evidence: 0.89
¬ Remarkable(get something, requires buy it)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.60
Remarkable(get something, be used to obtain it)
Evidence: 0.91
¬ Remarkable(get something, requires be there to receive it)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.60
Remarkable(get something, be used to obtain it)
Evidence: 0.93
¬ Remarkable(get something, be used to acquire something you need)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.60
Remarkable(get something, be used to obtain it)
Evidence: 0.96
¬ Remarkable(get something, requires get it)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.60
Remarkable(get something, be used to obtain it)
Evidence: 0.94
¬ Remarkable(get something, requires create plan for get it)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Salient(get something, be used to obtain it)
Evidence: 0.10
¬ Typical(get something, be used to obtain it)
Evidence: 0.60
¬ Remarkable(get something, be used to obtain it)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(get something, be used to obtain it)
Evidence: 0.10
¬ Typical(get something, be used to obtain it)