get something: requires earn money to buy it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires earn money to buy it 1.00
requires save money to buy it 0.92
requires buy it 0.89
requires money 0.84
requires purchase it 0.82
requires get it 0.82
requires be there to receive it 0.81
requires take money out of bank 0.80
be used to acquire something you need 0.80
be used to obtain it 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 0.69
¬ Salient(get something, requires earn money to buy it)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.26
Typical(get something, requires earn money to buy it)
Evidence: 0.05
¬ Typical(get something, requires buy it)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 0.89
¬ Plausible(get something, requires save money to buy it)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.26
Typical(get something, requires earn money to buy it)
Evidence: 0.02
¬ Typical(get something, requires get it)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 0.99
¬ Plausible(get something, requires buy it)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.81
Remarkable(get something, requires earn money to buy it)
Evidence: 0.31
¬ Remarkable(get something, requires money)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.26
Typical(get something, requires earn money to buy it)
Evidence: 0.04
¬ Typical(get something, requires be there to receive it)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.81
Remarkable(get something, requires earn money to buy it)
Evidence: 0.78
¬ Remarkable(get something, requires save money to buy it)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.26
Typical(get something, requires earn money to buy it)
Evidence: 0.03
¬ Typical(get something, be used to acquire something you need)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.81
Remarkable(get something, requires earn money to buy it)
Evidence: 0.21
¬ Remarkable(get something, requires take money out of bank)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 0.79
¬ Plausible(get something, requires money)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.81
Remarkable(get something, requires earn money to buy it)
Evidence: 0.49
¬ Remarkable(get something, requires purchase it)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.23
¬ Salient(get something, requires take money out of bank)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 0.96
¬ Plausible(get something, requires purchase it)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 0.73
¬ Plausible(get something, requires take money out of bank)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.81
Remarkable(get something, requires earn money to buy it)
Evidence: 0.89
¬ Remarkable(get something, requires buy it)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.26
Typical(get something, requires earn money to buy it)
Evidence: 0.10
¬ Typical(get something, be used to obtain it)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 1.00
¬ Plausible(get something, requires get it)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 0.99
¬ Plausible(get something, requires be there to receive it)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.66
¬ Salient(get something, requires save money to buy it)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 1.00
¬ Plausible(get something, be used to acquire something you need)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.26
Typical(get something, requires earn money to buy it)
Evidence: 0.29
¬ Typical(get something, requires save money to buy it)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 0.98
¬ Plausible(get something, be used to obtain it)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.81
Remarkable(get something, requires earn money to buy it)
Evidence: 0.60
¬ Remarkable(get something, be used to obtain it)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.26
Typical(get something, requires earn money to buy it)
Evidence: 0.20
¬ Typical(get something, requires purchase it)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.60
¬ Salient(get something, requires money)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.81
Remarkable(get something, requires earn money to buy it)
Evidence: 0.96
¬ Remarkable(get something, requires get it)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.81
Remarkable(get something, requires earn money to buy it)
Evidence: 0.91
¬ Remarkable(get something, requires be there to receive it)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.81
Remarkable(get something, requires earn money to buy it)
Evidence: 0.93
¬ Remarkable(get something, be used to acquire something you need)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.89
¬ Salient(get something, requires buy it)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.84
¬ Salient(get something, requires purchase it)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.91
¬ Salient(get something, requires be there to receive it)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.95
¬ Salient(get something, requires get it)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.90
¬ Salient(get something, be used to obtain it)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.92
¬ Salient(get something, be used to acquire something you need)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.26
Typical(get something, requires earn money to buy it)
Evidence: 0.58
¬ Typical(get something, requires money)
0.30
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.80
Evidence: 0.26
Typical(get something, requires earn money to buy it)
Evidence: 0.77
¬ Typical(get something, requires take money out of bank)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.69
Salient(get something, requires earn money to buy it)
Evidence: 0.26
¬ Typical(get something, requires earn money to buy it)
Evidence: 0.81
¬ Remarkable(get something, requires earn money to buy it)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.90
Plausible(get something, requires earn money to buy it)
Evidence: 0.26
¬ Typical(get something, requires earn money to buy it)