get something: requires money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires money 1.00
requires save money to buy it 0.85
requires earn money to buy it 0.84
requires take money out of bank 0.84
requires buy it 0.77
requires get it 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.79
Plausible(get something, requires money)
Evidence: 0.60
¬ Salient(get something, requires money)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.60
Salient(get something, requires money)
Evidence: 0.23
¬ Salient(get something, requires take money out of bank)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.58
Typical(get something, requires money)
Evidence: 0.02
¬ Typical(get something, requires get it)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.58
Typical(get something, requires money)
Evidence: 0.05
¬ Typical(get something, requires buy it)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.58
Typical(get something, requires money)
Evidence: 0.26
¬ Typical(get something, requires earn money to buy it)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.58
Typical(get something, requires money)
Evidence: 0.29
¬ Typical(get something, requires save money to buy it)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.31
Remarkable(get something, requires money)
Evidence: 0.21
¬ Remarkable(get something, requires take money out of bank)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.79
Plausible(get something, requires money)
Evidence: 0.73
¬ Plausible(get something, requires take money out of bank)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.79
Plausible(get something, requires money)
Evidence: 0.89
¬ Plausible(get something, requires save money to buy it)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.79
Plausible(get something, requires money)
Evidence: 0.90
¬ Plausible(get something, requires earn money to buy it)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.60
Salient(get something, requires money)
Evidence: 0.66
¬ Salient(get something, requires save money to buy it)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.79
Plausible(get something, requires money)
Evidence: 0.99
¬ Plausible(get something, requires buy it)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.60
Salient(get something, requires money)
Evidence: 0.69
¬ Salient(get something, requires earn money to buy it)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.79
Plausible(get something, requires money)
Evidence: 1.00
¬ Plausible(get something, requires get it)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.58
Typical(get something, requires money)
Evidence: 0.77
¬ Typical(get something, requires take money out of bank)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.60
Salient(get something, requires money)
Evidence: 0.89
¬ Salient(get something, requires buy it)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.60
Salient(get something, requires money)
Evidence: 0.95
¬ Salient(get something, requires get it)
0.33
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.85
Evidence: 0.31
Remarkable(get something, requires money)
Evidence: 0.78
¬ Remarkable(get something, requires save money to buy it)
0.31
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.84
Evidence: 0.31
Remarkable(get something, requires money)
Evidence: 0.81
¬ Remarkable(get something, requires earn money to buy it)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.77
Evidence: 0.31
Remarkable(get something, requires money)
Evidence: 0.89
¬ Remarkable(get something, requires buy it)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.76
Evidence: 0.31
Remarkable(get something, requires money)
Evidence: 0.96
¬ Remarkable(get something, requires get it)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.60
Salient(get something, requires money)
Evidence: 0.58
¬ Typical(get something, requires money)
Evidence: 0.31
¬ Remarkable(get something, requires money)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.79
Plausible(get something, requires money)
Evidence: 0.58
¬ Typical(get something, requires money)