get something: requires purchase it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires purchase it 1.00
requires buy it 0.93
be used to acquire something you need 0.83
be used to acquire it 0.83
requires save money to buy it 0.82
requires earn money to buy it 0.82
be used to obtain it 0.79
requires get it 0.79
requires be there to receive it 0.77
requires create plan for get it 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 0.84
¬ Salient(get something, requires purchase it)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.20
Typical(get something, requires purchase it)
Evidence: 0.05
¬ Typical(get something, requires buy it)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 0.99
¬ Plausible(get something, requires buy it)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.20
Typical(get something, requires purchase it)
Evidence: 0.03
¬ Typical(get something, be used to acquire something you need)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 1.00
¬ Plausible(get something, be used to acquire something you need)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 0.97
¬ Plausible(get something, be used to acquire it)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 0.89
¬ Plausible(get something, requires save money to buy it)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 0.90
¬ Plausible(get something, requires earn money to buy it)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.89
¬ Salient(get something, requires buy it)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.20
Typical(get something, requires purchase it)
Evidence: 0.02
¬ Typical(get something, requires get it)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 0.98
¬ Plausible(get something, be used to obtain it)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 1.00
¬ Plausible(get something, requires get it)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.20
Typical(get something, requires purchase it)
Evidence: 0.04
¬ Typical(get something, requires be there to receive it)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 0.99
¬ Plausible(get something, requires be there to receive it)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.66
¬ Salient(get something, requires save money to buy it)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.69
¬ Salient(get something, requires earn money to buy it)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.20
Typical(get something, requires purchase it)
Evidence: 0.10
¬ Typical(get something, be used to obtain it)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.20
Typical(get something, requires purchase it)
Evidence: 0.16
¬ Typical(get something, be used to acquire it)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 0.98
¬ Plausible(get something, requires create plan for get it)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.20
Typical(get something, requires purchase it)
Evidence: 0.07
¬ Typical(get something, requires create plan for get it)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.92
¬ Salient(get something, be used to acquire something you need)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.89
¬ Salient(get something, be used to acquire it)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.49
Remarkable(get something, requires purchase it)
Evidence: 0.34
¬ Remarkable(get something, be used to acquire it)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.90
¬ Salient(get something, be used to obtain it)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.95
¬ Salient(get something, requires get it)
0.56
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.76
¬ Salient(get something, requires create plan for get it)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.91
¬ Salient(get something, requires be there to receive it)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.20
Typical(get something, requires purchase it)
Evidence: 0.26
¬ Typical(get something, requires earn money to buy it)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.20
Typical(get something, requires purchase it)
Evidence: 0.29
¬ Typical(get something, requires save money to buy it)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.49
Remarkable(get something, requires purchase it)
Evidence: 0.60
¬ Remarkable(get something, be used to obtain it)
0.43
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.93
Evidence: 0.49
Remarkable(get something, requires purchase it)
Evidence: 0.89
¬ Remarkable(get something, requires buy it)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.49
Remarkable(get something, requires purchase it)
Evidence: 0.78
¬ Remarkable(get something, requires save money to buy it)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.49
Remarkable(get something, requires purchase it)
Evidence: 0.81
¬ Remarkable(get something, requires earn money to buy it)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.83
Evidence: 0.49
Remarkable(get something, requires purchase it)
Evidence: 0.93
¬ Remarkable(get something, be used to acquire something you need)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.49
Remarkable(get something, requires purchase it)
Evidence: 0.91
¬ Remarkable(get something, requires be there to receive it)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.49
Remarkable(get something, requires purchase it)
Evidence: 0.96
¬ Remarkable(get something, requires get it)
0.33
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.49
Remarkable(get something, requires purchase it)
Evidence: 0.94
¬ Remarkable(get something, requires create plan for get it)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.84
Salient(get something, requires purchase it)
Evidence: 0.20
¬ Typical(get something, requires purchase it)
Evidence: 0.49
¬ Remarkable(get something, requires purchase it)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(get something, requires purchase it)
Evidence: 0.20
¬ Typical(get something, requires purchase it)