ghost: see

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monster
Weight: 0.70
, creature
Weight: 0.62
, apparition
Weight: 0.61
, movie
Weight: 0.59
, soul
Weight: 0.58
Siblings ogre
Weight: 0.35
, komodo dragon
Weight: 0.35
, witch
Weight: 0.34
, demon
Weight: 0.34
, werewolf
Weight: 0.34

Related properties

Property Similarity
see 1.00
shows how can tv have get away 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.31
Plausible(ghost, see)
Evidence: 0.36
¬ Salient(ghost, see)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.69
Remarkable(ghost, see)
Evidence: 0.08
¬ Remarkable(ghost, shows how can tv have get away)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.31
Plausible(ghost, see)
Evidence: 0.05
¬ Plausible(ghost, shows how can tv have get away)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.36
Salient(ghost, see)
Evidence: 0.06
¬ Salient(ghost, shows how can tv have get away)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.29
Typical(ghost, see)
Evidence: 0.28
¬ Typical(ghost, shows how can tv have get away)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.36
Salient(ghost, see)
Evidence: 0.29
¬ Typical(ghost, see)
Evidence: 0.69
¬ Remarkable(ghost, see)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.31
Plausible(ghost, see)
Evidence: 0.29
¬ Typical(ghost, see)